pandemonium_engine_docs/classes/class_convexpolygonshape.rst

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.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/ConvexPolygonShape.xml.
.. _class_ConvexPolygonShape:
ConvexPolygonShape
==================
**Inherits:** :ref:`Shape<class_Shape>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Convex polygon shape for 3D physics.
Description
-----------
Convex polygon shape resource, which can be added to a :ref:`PhysicsBody<class_PhysicsBody>` or area.
Tutorials
---------
- `3D Physics Tests Demo <https://godotengine.org/asset-library/asset/675>`__
Properties
----------
+-------------------------------------------------+---------------------------------------------------------+--------------------------+
| :ref:`PoolVector3Array<class_PoolVector3Array>` | :ref:`points<class_ConvexPolygonShape_property_points>` | ``PoolVector3Array( )`` |
+-------------------------------------------------+---------------------------------------------------------+--------------------------+
Property Descriptions
---------------------
.. _class_ConvexPolygonShape_property_points:
- :ref:`PoolVector3Array<class_PoolVector3Array>` **points**
+-----------+--------------------------+
| *Default* | ``PoolVector3Array( )`` |
+-----------+--------------------------+
| *Setter* | set_points(value) |
+-----------+--------------------------+
| *Getter* | get_points() |
+-----------+--------------------------+
The list of 3D points forming the convex polygon shape.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`