pandemonium_engine_docs/classes/class_canvasmodulate.rst

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.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/CanvasModulate.xml.
.. _class_CanvasModulate:
CanvasModulate
==============
**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Tint the entire canvas.
Description
-----------
``CanvasModulate`` tints the canvas elements using its assigned :ref:`color<class_CanvasModulate_property_color>`.
Properties
----------
+---------------------------+---------------------------------------------------+-------------------------+
| :ref:`Color<class_Color>` | :ref:`color<class_CanvasModulate_property_color>` | ``Color( 1, 1, 1, 1 )`` |
+---------------------------+---------------------------------------------------+-------------------------+
Property Descriptions
---------------------
.. _class_CanvasModulate_property_color:
- :ref:`Color<class_Color>` **color**
+-----------+-------------------------+
| *Default* | ``Color( 1, 1, 1, 1 )`` |
+-----------+-------------------------+
| *Setter* | set_color(value) |
+-----------+-------------------------+
| *Getter* | get_color() |
+-----------+-------------------------+
The tint color to apply.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`