pandemonium_engine_docs/classes/class_audiostreamoggvorbis.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.5/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml.
.. _class_AudioStreamOGGVorbis:
AudioStreamOGGVorbis
====================
**Inherits:** :ref:`AudioStream<class_AudioStream>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
OGG Vorbis audio stream driver.
Description
-----------
OGG Vorbis audio stream driver.
Properties
----------
+-------------------------------------------+---------------------------------------------------------------------+-----------------------+
| :ref:`PoolByteArray<class_PoolByteArray>` | :ref:`data<class_AudioStreamOGGVorbis_property_data>` | ``PoolByteArray( )`` |
+-------------------------------------------+---------------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`loop<class_AudioStreamOGGVorbis_property_loop>` | ``false`` |
+-------------------------------------------+---------------------------------------------------------------------+-----------------------+
| :ref:`float<class_float>` | :ref:`loop_offset<class_AudioStreamOGGVorbis_property_loop_offset>` | ``0.0`` |
+-------------------------------------------+---------------------------------------------------------------------+-----------------------+
Property Descriptions
---------------------
.. _class_AudioStreamOGGVorbis_property_data:
- :ref:`PoolByteArray<class_PoolByteArray>` **data**
+-----------+-----------------------+
| *Default* | ``PoolByteArray( )`` |
+-----------+-----------------------+
| *Setter* | set_data(value) |
+-----------+-----------------------+
| *Getter* | get_data() |
+-----------+-----------------------+
Contains the audio data in bytes.
----
.. _class_AudioStreamOGGVorbis_property_loop:
- :ref:`bool<class_bool>` **loop**
+-----------+-----------------+
| *Default* | ``false`` |
+-----------+-----------------+
| *Setter* | set_loop(value) |
+-----------+-----------------+
| *Getter* | has_loop() |
+-----------+-----------------+
If ``true``, the stream will automatically loop when it reaches the end.
----
.. _class_AudioStreamOGGVorbis_property_loop_offset:
- :ref:`float<class_float>` **loop_offset**
+-----------+------------------------+
| *Default* | ``0.0`` |
+-----------+------------------------+
| *Setter* | set_loop_offset(value) |
+-----------+------------------------+
| *Getter* | get_loop_offset() |
+-----------+------------------------+
Time in seconds at which the stream starts after being looped.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`