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ReStructuredText
190 lines
11 KiB
ReStructuredText
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/AnimationNodeBlendSpace1D.xml.
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.. _class_AnimationNodeBlendSpace1D:
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AnimationNodeBlendSpace1D
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=========================
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**Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Blends linearly between two of any number of :ref:`AnimationNode<class_AnimationNode>` of any type placed on a virtual axis.
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Description
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-----------
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A resource to add to an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
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This is a virtual axis on which you can add any type of :ref:`AnimationNode<class_AnimationNode>` using :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
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Outputs the linear blend of the two :ref:`AnimationNode<class_AnimationNode>`\ s closest to the node's current value.
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You can set the extents of the axis using the :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` and :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>`.
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Tutorials
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---------
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- :doc:`../tutorials/animation/animation_tree`
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Properties
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----------
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+-----------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>` | ``1.0`` |
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+-----------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` | ``-1.0`` |
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+-----------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_property_snap>` | ``0.1`` |
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+-----------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_property_value_label>` | ``"value"`` |
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+-----------------------------+--------------------------------------------------------------------------+-------------+
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Methods
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-------
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>` **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_blend_point_count<class_AnimationNodeBlendSpace1D_method_get_blend_point_count>` **(** **)** |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`AnimationRootNode<class_AnimationRootNode>` | :ref:`get_blend_point_node<class_AnimationNodeBlendSpace1D_method_get_blend_point_node>` **(** :ref:`int<class_int>` point **)** |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_blend_point_position<class_AnimationNodeBlendSpace1D_method_get_blend_point_position>` **(** :ref:`int<class_int>` point **)** |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`remove_blend_point<class_AnimationNodeBlendSpace1D_method_remove_blend_point>` **(** :ref:`int<class_int>` point **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_blend_point_node<class_AnimationNodeBlendSpace1D_method_set_blend_point_node>` **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_blend_point_position<class_AnimationNodeBlendSpace1D_method_set_blend_point_position>` **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Property Descriptions
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---------------------
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.. _class_AnimationNodeBlendSpace1D_property_max_space:
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- :ref:`float<class_float>` **max_space**
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+-----------+----------------------+
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| *Default* | ``1.0`` |
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+-----------+----------------------+
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| *Setter* | set_max_space(value) |
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+-----------+----------------------+
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| *Getter* | get_max_space() |
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+-----------+----------------------+
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The blend space's axis's upper limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
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----
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.. _class_AnimationNodeBlendSpace1D_property_min_space:
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- :ref:`float<class_float>` **min_space**
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+-----------+----------------------+
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| *Default* | ``-1.0`` |
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+-----------+----------------------+
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| *Setter* | set_min_space(value) |
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+-----------+----------------------+
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| *Getter* | get_min_space() |
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+-----------+----------------------+
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The blend space's axis's lower limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
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----
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.. _class_AnimationNodeBlendSpace1D_property_snap:
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- :ref:`float<class_float>` **snap**
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+-----------+-----------------+
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| *Default* | ``0.1`` |
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+-----------+-----------------+
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| *Setter* | set_snap(value) |
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+-----------+-----------------+
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| *Getter* | get_snap() |
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+-----------+-----------------+
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Position increment to snap to when moving a point on the axis.
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----
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.. _class_AnimationNodeBlendSpace1D_property_value_label:
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- :ref:`String<class_String>` **value_label**
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+-----------+------------------------+
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| *Default* | ``"value"`` |
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+-----------+------------------------+
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| *Setter* | set_value_label(value) |
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+-----------+------------------------+
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| *Getter* | get_value_label() |
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+-----------+------------------------+
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Label of the virtual axis of the blend space.
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Method Descriptions
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-------------------
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.. _class_AnimationNodeBlendSpace1D_method_add_blend_point:
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- void **add_blend_point** **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)**
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Adds a new point that represents a ``node`` on the virtual axis at a given position set by ``pos``. You can insert it at a specific index using the ``at_index`` argument. If you use the default value for ``at_index``, the point is inserted at the end of the blend points array.
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----
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_count:
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- :ref:`int<class_int>` **get_blend_point_count** **(** **)** |const|
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Returns the number of points on the blend axis.
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----
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_node:
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- :ref:`AnimationRootNode<class_AnimationRootNode>` **get_blend_point_node** **(** :ref:`int<class_int>` point **)** |const|
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Returns the :ref:`AnimationNode<class_AnimationNode>` referenced by the point at index ``point``.
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----
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_position:
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- :ref:`float<class_float>` **get_blend_point_position** **(** :ref:`int<class_int>` point **)** |const|
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Returns the position of the point at index ``point``.
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----
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.. _class_AnimationNodeBlendSpace1D_method_remove_blend_point:
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- void **remove_blend_point** **(** :ref:`int<class_int>` point **)**
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Removes the point at index ``point`` from the blend axis.
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----
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.. _class_AnimationNodeBlendSpace1D_method_set_blend_point_node:
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- void **set_blend_point_node** **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)**
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Changes the :ref:`AnimationNode<class_AnimationNode>` referenced by the point at index ``point``.
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----
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.. _class_AnimationNodeBlendSpace1D_method_set_blend_point_position:
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- void **set_blend_point_position** **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)**
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Updates the position of the point at index ``point`` on the blend axis.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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