:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualScriptInputAction.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualScriptInputAction: VisualScriptInputAction ======================= **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` A Visual Script node returning a state of an action. Description ----------- ``VisualScriptInputAction`` can be used to check if an action is pressed or released. Properties ---------- +------------------------------------------------+--------------------------------------------------------------+--------+ | :ref:`String` | :ref:`action` | ``""`` | +------------------------------------------------+--------------------------------------------------------------+--------+ | :ref:`Mode` | :ref:`mode` | ``0`` | +------------------------------------------------+--------------------------------------------------------------+--------+ Enumerations ------------ .. _enum_VisualScriptInputAction_Mode: .. _class_VisualScriptInputAction_constant_MODE_PRESSED: .. _class_VisualScriptInputAction_constant_MODE_RELEASED: .. _class_VisualScriptInputAction_constant_MODE_JUST_PRESSED: .. _class_VisualScriptInputAction_constant_MODE_JUST_RELEASED: enum **Mode**: - **MODE_PRESSED** = **0** --- ``True`` if action is pressed. - **MODE_RELEASED** = **1** --- ``True`` if action is released (i.e. not pressed). - **MODE_JUST_PRESSED** = **2** --- ``True`` on the frame the action was pressed. - **MODE_JUST_RELEASED** = **3** --- ``True`` on the frame the action was released. Property Descriptions --------------------- .. _class_VisualScriptInputAction_property_action: - :ref:`String` **action** +-----------+------------------------+ | *Default* | ``""`` | +-----------+------------------------+ | *Setter* | set_action_name(value) | +-----------+------------------------+ | *Getter* | get_action_name() | +-----------+------------------------+ Name of the action. ---- .. _class_VisualScriptInputAction_property_mode: - :ref:`Mode` **mode** +-----------+------------------------+ | *Default* | ``0`` | +-----------+------------------------+ | *Setter* | set_action_mode(value) | +-----------+------------------------+ | *Getter* | get_action_mode() | +-----------+------------------------+ State of the action to check. See :ref:`Mode` for options. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`