:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the SphereMesh.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_SphereMesh: SphereMesh ========== **Inherits:** :ref:`PrimitiveMesh` **<** :ref:`Mesh` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Class representing a spherical :ref:`PrimitiveMesh`. Description ----------- Class representing a spherical :ref:`PrimitiveMesh`. Properties ---------- +---------------------------+-------------------------------------------------------------------+-----------+ | :ref:`float` | :ref:`height` | ``2.0`` | +---------------------------+-------------------------------------------------------------------+-----------+ | :ref:`bool` | :ref:`is_hemisphere` | ``false`` | +---------------------------+-------------------------------------------------------------------+-----------+ | :ref:`int` | :ref:`radial_segments` | ``64`` | +---------------------------+-------------------------------------------------------------------+-----------+ | :ref:`float` | :ref:`radius` | ``1.0`` | +---------------------------+-------------------------------------------------------------------+-----------+ | :ref:`int` | :ref:`rings` | ``32`` | +---------------------------+-------------------------------------------------------------------+-----------+ Property Descriptions --------------------- .. _class_SphereMesh_property_height: - :ref:`float` **height** +-----------+-------------------+ | *Default* | ``2.0`` | +-----------+-------------------+ | *Setter* | set_height(value) | +-----------+-------------------+ | *Getter* | get_height() | +-----------+-------------------+ Full height of the sphere. ---- .. _class_SphereMesh_property_is_hemisphere: - :ref:`bool` **is_hemisphere** +-----------+--------------------------+ | *Default* | ``false`` | +-----------+--------------------------+ | *Setter* | set_is_hemisphere(value) | +-----------+--------------------------+ | *Getter* | get_is_hemisphere() | +-----------+--------------------------+ If ``true``, a hemisphere is created rather than a full sphere. **Note:** To get a regular hemisphere, the height and radius of the sphere must be equal. ---- .. _class_SphereMesh_property_radial_segments: - :ref:`int` **radial_segments** +-----------+----------------------------+ | *Default* | ``64`` | +-----------+----------------------------+ | *Setter* | set_radial_segments(value) | +-----------+----------------------------+ | *Getter* | get_radial_segments() | +-----------+----------------------------+ Number of radial segments on the sphere. ---- .. _class_SphereMesh_property_radius: - :ref:`float` **radius** +-----------+-------------------+ | *Default* | ``1.0`` | +-----------+-------------------+ | *Setter* | set_radius(value) | +-----------+-------------------+ | *Getter* | get_radius() | +-----------+-------------------+ Radius of sphere. ---- .. _class_SphereMesh_property_rings: - :ref:`int` **rings** +-----------+------------------+ | *Default* | ``32`` | +-----------+------------------+ | *Setter* | set_rings(value) | +-----------+------------------+ | *Getter* | get_rings() | +-----------+------------------+ Number of segments along the height of the sphere. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`