:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the Semaphore.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_Semaphore: Semaphore ========= **Inherits:** :ref:`Reference` **<** :ref:`Object` A synchronization semaphore. Description ----------- A synchronization semaphore which can be used to synchronize multiple :ref:`Thread`\ s. Initialized to zero on creation. Be careful to avoid deadlocks. For a binary version, see :ref:`Mutex`. Tutorials --------- - :doc:`../tutorials/performance/threads/using_multiple_threads` Methods ------- +---------------------------------------+------------------------------------------------------+ | :ref:`Error` | :ref:`post` **(** **)** | +---------------------------------------+------------------------------------------------------+ | :ref:`Error` | :ref:`wait` **(** **)** | +---------------------------------------+------------------------------------------------------+ Method Descriptions ------------------- .. _class_Semaphore_method_post: - :ref:`Error` **post** **(** **)** Lowers the ``Semaphore``, allowing one more thread in. Returns :ref:`@GlobalScope.OK` on success, :ref:`@GlobalScope.ERR_BUSY` otherwise. ---- .. _class_Semaphore_method_wait: - :ref:`Error` **wait** **(** **)** Tries to wait for the ``Semaphore``, if its value is zero, blocks until non-zero. Returns :ref:`@GlobalScope.OK` on success, :ref:`@GlobalScope.ERR_BUSY` otherwise. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`