:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the FileSystemDock.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_FileSystemDock: FileSystemDock ============== **Inherits:** :ref:`VBoxContainer` **<** :ref:`BoxContainer` **<** :ref:`Container` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` Methods ------- +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`can_drop_data_fw` **(** :ref:`Vector2` point, :ref:`Variant` data, :ref:`Control` from **)** |const| | +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`drop_data_fw` **(** :ref:`Vector2` point, :ref:`Variant` data, :ref:`Control` from **)** | +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`get_drag_data_fw` **(** :ref:`Vector2` point, :ref:`Control` from **)** | +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`navigate_to_path` **(** :ref:`String` path **)** | +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ Signals ------- .. _class_FileSystemDock_signal_display_mode_changed: - **display_mode_changed** **(** **)** ---- .. _class_FileSystemDock_signal_file_removed: - **file_removed** **(** :ref:`String` file **)** ---- .. _class_FileSystemDock_signal_files_moved: - **files_moved** **(** :ref:`String` old_file, :ref:`String` new_file **)** ---- .. _class_FileSystemDock_signal_folder_moved: - **folder_moved** **(** :ref:`String` old_folder, :ref:`String` new_file **)** ---- .. _class_FileSystemDock_signal_folder_removed: - **folder_removed** **(** :ref:`String` folder **)** ---- .. _class_FileSystemDock_signal_inherit: - **inherit** **(** :ref:`String` file **)** ---- .. _class_FileSystemDock_signal_instance: - **instance** **(** :ref:`PoolStringArray` files **)** Method Descriptions ------------------- .. _class_FileSystemDock_method_can_drop_data_fw: - :ref:`bool` **can_drop_data_fw** **(** :ref:`Vector2` point, :ref:`Variant` data, :ref:`Control` from **)** |const| ---- .. _class_FileSystemDock_method_drop_data_fw: - void **drop_data_fw** **(** :ref:`Vector2` point, :ref:`Variant` data, :ref:`Control` from **)** ---- .. _class_FileSystemDock_method_get_drag_data_fw: - :ref:`Variant` **get_drag_data_fw** **(** :ref:`Vector2` point, :ref:`Control` from **)** ---- .. _class_FileSystemDock_method_navigate_to_path: - void **navigate_to_path** **(** :ref:`String` path **)** .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`