:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualScriptSwitch.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualScriptSwitch: VisualScriptSwitch ================== **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Branches program flow based on a given input's value. Description ----------- Branches the flow based on an input's value. Use **Case Count** in the Inspector to set the number of branches and each comparison's optional type. **Input Ports:** - Sequence: ``'input' is`` - Data (variant): ``=`` - Data (variant): ``=`` (optional) - Data (variant): ``input`` **Output Ports:** - Sequence - Sequence (optional) - Sequence: ``done`` .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`