:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the GLTFAnimation.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_GLTFAnimation: GLTFAnimation ============= **Inherits:** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Properties ---------- +-------------------------+------------------------------------------------+-----------+ | :ref:`bool` | :ref:`loop` | ``false`` | +-------------------------+------------------------------------------------+-----------+ Property Descriptions --------------------- .. _class_GLTFAnimation_property_loop: - :ref:`bool` **loop** +-----------+-----------------+ | *Default* | ``false`` | +-----------+-----------------+ | *Setter* | set_loop(value) | +-----------+-----------------+ | *Getter* | get_loop() | +-----------+-----------------+ .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`