:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the ConvexPolygonShape.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_ConvexPolygonShape: ConvexPolygonShape ================== **Inherits:** :ref:`Shape` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Convex polygon shape for 3D physics. Description ----------- Convex polygon shape resource, which can be added to a :ref:`PhysicsBody` or area. Tutorials --------- - `3D Physics Tests Demo `__ Properties ---------- +-------------------------------------------------+---------------------------------------------------------+--------------------------+ | :ref:`PoolVector3Array` | :ref:`points` | ``PoolVector3Array( )`` | +-------------------------------------------------+---------------------------------------------------------+--------------------------+ Property Descriptions --------------------- .. _class_ConvexPolygonShape_property_points: - :ref:`PoolVector3Array` **points** +-----------+--------------------------+ | *Default* | ``PoolVector3Array( )`` | +-----------+--------------------------+ | *Setter* | set_points(value) | +-----------+--------------------------+ | *Getter* | get_points() | +-----------+--------------------------+ The list of 3D points forming the convex polygon shape. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`