:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AudioEffectEQ21.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AudioEffectEQ21: AudioEffectEQ21 =============== **Inherits:** :ref:`AudioEffectEQ` **<** :ref:`AudioEffect` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz. Each frequency can be modulated between -60/+24 dB. Description ----------- Frequency bands: Band 1: 22 Hz Band 2: 32 Hz Band 3: 44 Hz Band 4: 63 Hz Band 5: 90 Hz Band 6: 125 Hz Band 7: 175 Hz Band 8: 250 Hz Band 9: 350 Hz Band 10: 500 Hz Band 11: 700 Hz Band 12: 1000 Hz Band 13: 1400 Hz Band 14: 2000 Hz Band 15: 2800 Hz Band 16: 4000 Hz Band 17: 5600 Hz Band 18: 8000 Hz Band 19: 11000 Hz Band 20: 16000 Hz Band 21: 22000 Hz See also :ref:`AudioEffectEQ`, :ref:`AudioEffectEQ6`, :ref:`AudioEffectEQ10`. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`