:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.5/modules/visual_script/doc_classes/VisualScriptSequence.xml. .. _class_VisualScriptSequence: VisualScriptSequence ==================== **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Executes a series of Sequence ports. Description ----------- Steps through a series of one or more output Sequence ports. The ``current`` data port outputs the currently executing item. \ **Input Ports:**\ - Sequence: ``in order``\ \ **Output Ports:**\ - Sequence: ``1``\ - Sequence: ``2 - n`` (optional) - Data (int): ``current`` Properties ---------- +-----------------------+---------------------------------------------------------+-------+ | :ref:`int` | :ref:`steps` | ``1`` | +-----------------------+---------------------------------------------------------+-------+ Property Descriptions --------------------- .. _class_VisualScriptSequence_property_steps: - :ref:`int` **steps** +-----------+------------------+ | *Default* | ``1`` | +-----------+------------------+ | *Setter* | set_steps(value) | +-----------+------------------+ | *Getter* | get_steps() | +-----------+------------------+ The number of steps in the sequence. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`