:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/LargeTexture.xml. .. _class_LargeTexture: LargeTexture ============ **Inherits:** :ref:`Texture` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` *Deprecated.* A :ref:`Texture` capable of storing many smaller textures with offsets. Description ----------- *Deprecated (will be removed in Godot 4.0).* A :ref:`Texture` capable of storing many smaller textures with offsets. You can dynamically add pieces (:ref:`Texture`\ s) to this ``LargeTexture`` using different offsets. Properties ---------- +-----------------------+-------+----------------------------------------------------------------+ | :ref:`int` | flags | ``0`` (overrides :ref:`Texture`) | +-----------------------+-------+----------------------------------------------------------------+ Methods ------- +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`add_piece` **(** :ref:`Vector2` ofs, :ref:`Texture` texture **)** | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`clear` **(** **)** | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_piece_count` **(** **)** |const| | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector2` | :ref:`get_piece_offset` **(** :ref:`int` idx **)** |const| | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Texture` | :ref:`get_piece_texture` **(** :ref:`int` idx **)** |const| | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_piece_offset` **(** :ref:`int` idx, :ref:`Vector2` ofs **)** | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_piece_texture` **(** :ref:`int` idx, :ref:`Texture` texture **)** | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_size` **(** :ref:`Vector2` size **)** | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ Method Descriptions ------------------- .. _class_LargeTexture_method_add_piece: - :ref:`int` **add_piece** **(** :ref:`Vector2` ofs, :ref:`Texture` texture **)** Adds ``texture`` to this ``LargeTexture``, starting on offset ``ofs``. ---- .. _class_LargeTexture_method_clear: - void **clear** **(** **)** Clears the ``LargeTexture``. ---- .. _class_LargeTexture_method_get_piece_count: - :ref:`int` **get_piece_count** **(** **)** |const| Returns the number of pieces currently in this ``LargeTexture``. ---- .. _class_LargeTexture_method_get_piece_offset: - :ref:`Vector2` **get_piece_offset** **(** :ref:`int` idx **)** |const| Returns the offset of the piece with the index ``idx``. ---- .. _class_LargeTexture_method_get_piece_texture: - :ref:`Texture` **get_piece_texture** **(** :ref:`int` idx **)** |const| Returns the :ref:`Texture` of the piece with the index ``idx``. ---- .. _class_LargeTexture_method_set_piece_offset: - void **set_piece_offset** **(** :ref:`int` idx, :ref:`Vector2` ofs **)** Sets the offset of the piece with the index ``idx`` to ``ofs``. ---- .. _class_LargeTexture_method_set_piece_texture: - void **set_piece_texture** **(** :ref:`int` idx, :ref:`Texture` texture **)** Sets the :ref:`Texture` of the piece with index ``idx`` to ``texture``. ---- .. _class_LargeTexture_method_set_size: - void **set_size** **(** :ref:`Vector2` size **)** Sets the size of this ``LargeTexture``. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`