:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/JSONParseResult.xml. .. _class_JSONParseResult: JSONParseResult =============== **Inherits:** :ref:`Reference` **<** :ref:`Object` Data class wrapper for decoded JSON. Description ----------- Returned by :ref:`JSON.parse`, ``JSONParseResult`` contains the decoded JSON or error information if the JSON source wasn't successfully parsed. You can check if the JSON source was successfully parsed with ``if json_result.error == OK``. Properties ---------- +---------------------------------------+------------------------------------------------------------------+--------+ | :ref:`Error` | :ref:`error` | | +---------------------------------------+------------------------------------------------------------------+--------+ | :ref:`int` | :ref:`error_line` | ``-1`` | +---------------------------------------+------------------------------------------------------------------+--------+ | :ref:`String` | :ref:`error_string` | ``""`` | +---------------------------------------+------------------------------------------------------------------+--------+ | :ref:`Variant` | :ref:`result` | | +---------------------------------------+------------------------------------------------------------------+--------+ Property Descriptions --------------------- .. _class_JSONParseResult_property_error: - :ref:`Error` **error** +----------+------------------+ | *Setter* | set_error(value) | +----------+------------------+ | *Getter* | get_error() | +----------+------------------+ The error type if the JSON source was not successfully parsed. See the :ref:`Error` constants. ---- .. _class_JSONParseResult_property_error_line: - :ref:`int` **error_line** +-----------+-----------------------+ | *Default* | ``-1`` | +-----------+-----------------------+ | *Setter* | set_error_line(value) | +-----------+-----------------------+ | *Getter* | get_error_line() | +-----------+-----------------------+ The line number where the error occurred if the JSON source was not successfully parsed. ---- .. _class_JSONParseResult_property_error_string: - :ref:`String` **error_string** +-----------+-------------------------+ | *Default* | ``""`` | +-----------+-------------------------+ | *Setter* | set_error_string(value) | +-----------+-------------------------+ | *Getter* | get_error_string() | +-----------+-------------------------+ The error message if the JSON source was not successfully parsed. See the :ref:`Error` constants. ---- .. _class_JSONParseResult_property_result: - :ref:`Variant` **result** +----------+-------------------+ | *Setter* | set_result(value) | +----------+-------------------+ | *Getter* | get_result() | +----------+-------------------+ A :ref:`Variant` containing the parsed JSON. Use :ref:`@GDScript.typeof` or the ``is`` keyword to check if it is what you expect. For example, if the JSON source starts with curly braces (``{}``), a :ref:`Dictionary` will be returned. If the JSON source starts with brackets (``[]``), an :ref:`Array` will be returned. \ **Note:** The JSON specification does not define integer or float types, but only a *number* type. Therefore, parsing a JSON text will convert all numerical values to :ref:`float` types. \ **Note:** JSON objects do not preserve key order like Godot dictionaries, thus, you should not rely on keys being in a certain order if a dictionary is constructed from JSON. In contrast, JSON arrays retain the order of their elements: :: var p = JSON.parse('["hello", "world", "!"]') if typeof(p.result) == TYPE_ARRAY: print(p.result[0]) # Prints "hello" else: push_error("Unexpected results.") .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`