:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/FuncRef.xml. .. _class_FuncRef: FuncRef ======= **Inherits:** :ref:`Reference` **<** :ref:`Object` Reference to a function in an object. Description ----------- In GDScript, functions are not *first-class objects*. This means it is impossible to store them directly as variables, return them from another function, or pass them as arguments. However, by creating a ``FuncRef`` using the :ref:`@GDScript.funcref` function, a reference to a function in a given object can be created, passed around and called. Properties ---------- +-----------------------------+--------------------------------------------------+--------+ | :ref:`String` | :ref:`function` | ``""`` | +-----------------------------+--------------------------------------------------+--------+ Methods ------- +-------------------------------+---------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`call_func` **(** ... **)** |vararg| | +-------------------------------+---------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`call_funcv` **(** :ref:`Array` arg_array **)** | +-------------------------------+---------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_valid` **(** **)** |const| | +-------------------------------+---------------------------------------------------------------------------------------------------------+ | void | :ref:`set_instance` **(** :ref:`Object` instance **)** | +-------------------------------+---------------------------------------------------------------------------------------------------------+ Property Descriptions --------------------- .. _class_FuncRef_property_function: - :ref:`String` **function** +-----------+---------------------+ | *Default* | ``""`` | +-----------+---------------------+ | *Setter* | set_function(value) | +-----------+---------------------+ | *Getter* | get_function() | +-----------+---------------------+ The name of the referenced function. Method Descriptions ------------------- .. _class_FuncRef_method_call_func: - :ref:`Variant` **call_func** **(** ... **)** |vararg| Calls the referenced function previously set in :ref:`function` or :ref:`@GDScript.funcref`. ---- .. _class_FuncRef_method_call_funcv: - :ref:`Variant` **call_funcv** **(** :ref:`Array` arg_array **)** Calls the referenced function previously set in :ref:`function` or :ref:`@GDScript.funcref`. Contrarily to :ref:`call_func`, this method does not support a variable number of arguments but expects all parameters to be passed via a single :ref:`Array`. ---- .. _class_FuncRef_method_is_valid: - :ref:`bool` **is_valid** **(** **)** |const| Returns whether the object still exists and has the function assigned. ---- .. _class_FuncRef_method_set_instance: - void **set_instance** **(** :ref:`Object` instance **)** The object containing the referenced function. This object must be of a type actually inheriting from :ref:`Object`, not a built-in type such as :ref:`int`, :ref:`Vector2` or :ref:`Dictionary`. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`