:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/EncodedObjectAsID.xml. .. _class_EncodedObjectAsID: EncodedObjectAsID ================= **Inherits:** :ref:`Reference` **<** :ref:`Object` Holds a reference to an :ref:`Object`'s instance ID. Description ----------- Utility class which holds a reference to the internal identifier of an :ref:`Object` instance, as given by :ref:`Object.get_instance_id`. This ID can then be used to retrieve the object instance with :ref:`@GDScript.instance_from_id`. This class is used internally by the editor inspector and script debugger, but can also be used in plugins to pass and display objects as their IDs. Properties ---------- +-----------------------+--------------------------------------------------------------+-------+ | :ref:`int` | :ref:`object_id` | ``0`` | +-----------------------+--------------------------------------------------------------+-------+ Property Descriptions --------------------- .. _class_EncodedObjectAsID_property_object_id: - :ref:`int` **object_id** +-----------+----------------------+ | *Default* | ``0`` | +-----------+----------------------+ | *Setter* | set_object_id(value) | +-----------+----------------------+ | *Getter* | get_object_id() | +-----------+----------------------+ The :ref:`Object` identifier stored in this ``EncodedObjectAsID`` instance. The object instance can be retrieved with :ref:`@GDScript.instance_from_id`. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`