:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.5/modules/csg/doc_classes/CSGBox.xml. .. _class_CSGBox: CSGBox ====== **Inherits:** :ref:`CSGPrimitive` **<** :ref:`CSGShape` **<** :ref:`GeometryInstance` **<** :ref:`VisualInstance` **<** :ref:`CullInstance` **<** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` A CSG Box shape. Description ----------- This node allows you to create a box for use with the CSG system. \ **Note:** CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a :ref:`MeshInstance` with a :ref:`PrimitiveMesh`. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay. Tutorials --------- - :doc:`Prototyping levels with CSG <../tutorials/3d/csg_tools>` Properties ---------- +---------------------------------+-------------------------------------------------+---------+ | :ref:`float` | :ref:`depth` | ``2.0`` | +---------------------------------+-------------------------------------------------+---------+ | :ref:`float` | :ref:`height` | ``2.0`` | +---------------------------------+-------------------------------------------------+---------+ | :ref:`Material` | :ref:`material` | | +---------------------------------+-------------------------------------------------+---------+ | :ref:`float` | :ref:`width` | ``2.0`` | +---------------------------------+-------------------------------------------------+---------+ Property Descriptions --------------------- .. _class_CSGBox_property_depth: - :ref:`float` **depth** +-----------+------------------+ | *Default* | ``2.0`` | +-----------+------------------+ | *Setter* | set_depth(value) | +-----------+------------------+ | *Getter* | get_depth() | +-----------+------------------+ Depth of the box measured from the center of the box. ---- .. _class_CSGBox_property_height: - :ref:`float` **height** +-----------+-------------------+ | *Default* | ``2.0`` | +-----------+-------------------+ | *Setter* | set_height(value) | +-----------+-------------------+ | *Getter* | get_height() | +-----------+-------------------+ Height of the box measured from the center of the box. ---- .. _class_CSGBox_property_material: - :ref:`Material` **material** +----------+---------------------+ | *Setter* | set_material(value) | +----------+---------------------+ | *Getter* | get_material() | +----------+---------------------+ The material used to render the box. ---- .. _class_CSGBox_property_width: - :ref:`float` **width** +-----------+------------------+ | *Default* | ``2.0`` | +-----------+------------------+ | *Setter* | set_width(value) | +-----------+------------------+ | *Getter* | get_width() | +-----------+------------------+ Width of the box measured from the center of the box. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`