:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/AudioEffectAmplify.xml. .. _class_AudioEffectAmplify: AudioEffectAmplify ================== **Inherits:** :ref:`AudioEffect` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Adds an amplifying audio effect to an audio bus. Increases or decreases the volume of the selected audio bus. Description ----------- Increases or decreases the volume being routed through the audio bus. Properties ---------- +---------------------------+---------------------------------------------------------------+---------+ | :ref:`float` | :ref:`volume_db` | ``0.0`` | +---------------------------+---------------------------------------------------------------+---------+ Property Descriptions --------------------- .. _class_AudioEffectAmplify_property_volume_db: - :ref:`float` **volume_db** +-----------+----------------------+ | *Default* | ``0.0`` | +-----------+----------------------+ | *Setter* | set_volume_db(value) | +-----------+----------------------+ | *Getter* | get_volume_db() | +-----------+----------------------+ Amount of amplification in decibels. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`