# Godot Engine documentation authors

Godot Engine is developed by a community of voluntary contributors who
contribute on all areas, including writing and maintaining the documentation.

It is impossible to list them all; nevertheless, this file aims at listing
the writers who contributed significant patches to this CC-BY licensed
documentation on the `godot-docs` repository.

GitHub usernames are indicated in parentheses, or as sole entry when no other
name is available.

## Main contributors

(in alphabetical order, with over 10 commits excluding merges)

    Aaron Franke (aaronfranke)
    Andrew Conrad (her001)
    Andrii Doroshenko (Xrayez)
    Arman (puchik)
    Bastiaan Olij (BastiaanOlij)
    bitbutter
    Camille Mohr-Daurat (pouleyKetchoupp)
    Chris Bradfield (cbscribe)
    Clay John (clayjohn)
    corrigentia
    Fabio Alessandrelli (Faless)
    FeralBytes
    Frido (mega-bit)
    George Marques (vnen)
    Gerrit Großkopf (Grosskopf)
    Griatch
    Haoyu Qiu (timothyqiu)
    Hugo Locurcio (Calinou)
    Ignacio Roldán Etcheverry (neikeq)
    Jérôme Gully (Nutriz)
    Juan Linietsky (reduz)
    Julian Murgia (StraToN)
    Kelly Thomas (KellyThomas)
    Leon Krause (leonkrause)
    Matthew (skyace65)
    Max Hilbrunner (mhilbrunner)
    Michael Alexsander (YeldhamDev)
    Nathan Lovato (NathanLovato)
    Paul Joannon (paulloz)
    Poommetee Ketson (Naryosha)
    Rémi Verschelde (akien-mga)
    Tomasz Chabora (KoBeWi)
    TwistedTwigleg
    Will Nations (willnationsdev)
    Yuri Roubinsky (Chaosus)
    Yuri Sizov (pycbouh)
    ZX-WT