Remove .github folder.

This commit is contained in:
Relintai 2022-09-10 12:33:20 +02:00
parent f4b5965cb9
commit 0f6948d648
5 changed files with 0 additions and 68 deletions

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---
name: Bug report
about: Report incorrect or outdated documentation
title: ''
labels: bug
assignees: ''
---
**Your Godot version:**
**Issue description:**
**URL to the documentation page:**

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blank_issues_enabled: false
contact_links:
- name: Godot community channels
url: https://godotengine.org/community
about: Please ask for technical support on one of the other community channels, not here.

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---
name: Enhancement request
about: Suggest new documentation or improving existing documentation
title: ''
labels: enhancement
assignees: ''
---
**Your Godot version:**
**Issue description:**
**URL to the documentation page (if already existing):**

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<!--
**Note:** Pull Requests should be made against the `master` by default.
Only make Pull Requests against other branches (e.g. `2.1`) if your changes only apply to that specific version of Godot.
All pull requests for Godot 3 should usually go into `master`.
-->

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name: Continuous integration
on:
push:
pull_request:
jobs:
build:
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Install dependencies
run: |
# Install tools used by `_tools/format.sh`.
sudo apt-get -qq update
sudo apt-get -qq install dos2unix recode
sudo pip3 install -r requirements.txt
sudo pip3 install codespell
- name: Linter checks
run: |
bash _tools/format.sh
codespell -I _tools/codespell-ignore.txt -x _tools/codespell-ignore-lines.txt {about,community,development,getting_started,tutorials}/**/*.rst
# Use dummy builder to improve performance as we don't need the generated HTML in this workflow.
- name: Sphinx build
run: |
sphinx-build --color -b dummy -d _build/doctrees -W . _build/html