pandemonium_engine_docs/development/compiling/getting_source.md

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.. _doc_getting_source:
Getting the source
==================
Downloading the Godot source code
---------------------------------
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Before `getting into the SCons build system ( doc_introduction_to_the_buildsystem )`
and compiling Godot, you need to actually download the Godot source code.
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The source code is available on `GitHub ( https://github.com/godotengine/godot )`
and while you can manually download it via the website, in general you want to
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do it via the `git` version control system.
If you are compiling in order to make contributions or pull requests, you should
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follow the instructions from the `Pull Request workflow ( doc_pr_workflow )`.
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If you don't know much about `git` yet, there are a great number of
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`tutorials ( https://git-scm.com/book )` available on various websites.
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In general, you need to install `git` and/or one of the various GUI clients.
Afterwards, to get the latest development version of the Godot source code
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(the unstable `master` branch), you can use `git clone`.
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If you are using the `git` command line client, this is done by entering
the following in a terminal:
::
git clone https://github.com/godotengine/godot.git
# You can add the --depth 1 argument to omit the commit history.
# Faster, but not all Git operations (like blame) will work.
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For any stable release, visit the `release page ( https://github.com/godotengine/godot/releases )`
and click on the link for the release you want.
You can then download and extract the source from the download link on the page.
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With `git`, you can also clone a stable release by specifying its branch or tag
after the `--branch` (or just `-b`) argument::
# Clone the continuously maintained stable branch (`3.x` as of writing).
git clone https://github.com/godotengine/godot.git -b 3.x
# Clone the `3.2.3-stable` tag. This is a fixed revision that will never change.
git clone https://github.com/godotengine/godot.git -b 3.2.3-stable
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There are also generally branches besides `master` for each major version.
After downloading the Godot source code,
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you can `continue to compiling Godot ( doc_introduction_to_the_buildsystem )`.