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48 lines
1.4 KiB
ReStructuredText
48 lines
1.4 KiB
ReStructuredText
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the AudioEffectEQ10.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_AudioEffectEQ10:
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AudioEffectEQ10
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===============
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**Inherits:** :ref:`AudioEffectEQ<class_AudioEffectEQ>` **<** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz.
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Each frequency can be modulated between -60/+24 dB.
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Description
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-----------
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Frequency bands:
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Band 1: 31 Hz
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Band 2: 62 Hz
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Band 3: 125 Hz
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Band 4: 250 Hz
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Band 5: 500 Hz
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Band 6: 1000 Hz
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Band 7: 2000 Hz
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Band 8: 4000 Hz
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Band 9: 8000 Hz
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Band 10: 16000 Hz
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See also :ref:`AudioEffectEQ<class_AudioEffectEQ>`, :ref:`AudioEffectEQ6<class_AudioEffectEQ6>`, :ref:`AudioEffectEQ21<class_AudioEffectEQ21>`.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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