2022-03-18 17:46:08 +01:00
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Mesh
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====
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Modifiers
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---------
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There is an exporting option :code:`Apply Modifiers` to
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control whether mesh modifiers are applied to the exported mesh.
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Shape Key
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---------
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Exporting mesh shape key is supported, however exporting each shape key
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is almost like exporting the mesh again, so don't be surprised
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it takes a relatively long time.
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2023-01-12 20:55:57 +01:00
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Warning:
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2022-03-18 17:46:08 +01:00
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A lot of modifiers are not compatible with shape keys
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(e.g. subsurface modifier), so if you found you have
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incorrect shape keys exported, try to disable :code:`Apply Modifiers`
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and do the exporting again. Besides, it is worthwhile to report the
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incompatible modifier to the `issue list
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2023-01-12 20:39:50 +01:00
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( https://github.com/godotengine/godot-blender-exporter/issues )`,
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2022-03-18 17:46:08 +01:00
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which helps to develop the exporter to have a more precise check of modifiers.
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