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151 lines
6.6 KiB
ReStructuredText
151 lines
6.6 KiB
ReStructuredText
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualShaderNodeCompare.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualShaderNodeCompare:
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VisualShaderNodeCompare
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=======================
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**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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A comparison function for common types within the visual shader graph.
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Description
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-----------
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Compares ``a`` and ``b`` of :ref:`type<class_VisualShaderNodeCompare_property_type>` by :ref:`function<class_VisualShaderNodeCompare_property_function>`. Returns a boolean scalar. Translates to ``if`` instruction in shader code.
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Properties
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----------
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+--------------------------------------------------------------------+--------------------------------------------------------------------+-------+
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| :ref:`Condition<enum_VisualShaderNodeCompare_Condition>` | :ref:`condition<class_VisualShaderNodeCompare_property_condition>` | ``0`` |
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+--------------------------------------------------------------------+--------------------------------------------------------------------+-------+
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| :ref:`Function<enum_VisualShaderNodeCompare_Function>` | :ref:`function<class_VisualShaderNodeCompare_property_function>` | ``0`` |
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+--------------------------------------------------------------------+--------------------------------------------------------------------+-------+
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| :ref:`ComparisonType<enum_VisualShaderNodeCompare_ComparisonType>` | :ref:`type<class_VisualShaderNodeCompare_property_type>` | ``0`` |
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+--------------------------------------------------------------------+--------------------------------------------------------------------+-------+
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Enumerations
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------------
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.. _enum_VisualShaderNodeCompare_ComparisonType:
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.. _class_VisualShaderNodeCompare_constant_CTYPE_SCALAR:
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.. _class_VisualShaderNodeCompare_constant_CTYPE_VECTOR:
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.. _class_VisualShaderNodeCompare_constant_CTYPE_BOOLEAN:
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.. _class_VisualShaderNodeCompare_constant_CTYPE_TRANSFORM:
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enum **ComparisonType**:
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- **CTYPE_SCALAR** = **0** --- A floating-point scalar.
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- **CTYPE_VECTOR** = **1** --- A 3D vector type.
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- **CTYPE_BOOLEAN** = **2** --- A boolean type.
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- **CTYPE_TRANSFORM** = **3** --- A transform (``mat4``) type.
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----
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.. _enum_VisualShaderNodeCompare_Function:
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.. _class_VisualShaderNodeCompare_constant_FUNC_EQUAL:
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.. _class_VisualShaderNodeCompare_constant_FUNC_NOT_EQUAL:
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.. _class_VisualShaderNodeCompare_constant_FUNC_GREATER_THAN:
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.. _class_VisualShaderNodeCompare_constant_FUNC_GREATER_THAN_EQUAL:
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.. _class_VisualShaderNodeCompare_constant_FUNC_LESS_THAN:
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.. _class_VisualShaderNodeCompare_constant_FUNC_LESS_THAN_EQUAL:
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enum **Function**:
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- **FUNC_EQUAL** = **0** --- Comparison for equality (``a == b``).
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- **FUNC_NOT_EQUAL** = **1** --- Comparison for inequality (``a != b``).
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- **FUNC_GREATER_THAN** = **2** --- Comparison for greater than (``a > b``). Cannot be used if :ref:`type<class_VisualShaderNodeCompare_property_type>` set to :ref:`CTYPE_BOOLEAN<class_VisualShaderNodeCompare_constant_CTYPE_BOOLEAN>` or :ref:`CTYPE_TRANSFORM<class_VisualShaderNodeCompare_constant_CTYPE_TRANSFORM>`.
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- **FUNC_GREATER_THAN_EQUAL** = **3** --- Comparison for greater than or equal (``a >= b``). Cannot be used if :ref:`type<class_VisualShaderNodeCompare_property_type>` set to :ref:`CTYPE_BOOLEAN<class_VisualShaderNodeCompare_constant_CTYPE_BOOLEAN>` or :ref:`CTYPE_TRANSFORM<class_VisualShaderNodeCompare_constant_CTYPE_TRANSFORM>`.
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- **FUNC_LESS_THAN** = **4** --- Comparison for less than (``a < b``). Cannot be used if :ref:`type<class_VisualShaderNodeCompare_property_type>` set to :ref:`CTYPE_BOOLEAN<class_VisualShaderNodeCompare_constant_CTYPE_BOOLEAN>` or :ref:`CTYPE_TRANSFORM<class_VisualShaderNodeCompare_constant_CTYPE_TRANSFORM>`.
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- **FUNC_LESS_THAN_EQUAL** = **5** --- Comparison for less than or equal (``a < b``). Cannot be used if :ref:`type<class_VisualShaderNodeCompare_property_type>` set to :ref:`CTYPE_BOOLEAN<class_VisualShaderNodeCompare_constant_CTYPE_BOOLEAN>` or :ref:`CTYPE_TRANSFORM<class_VisualShaderNodeCompare_constant_CTYPE_TRANSFORM>`.
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----
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.. _enum_VisualShaderNodeCompare_Condition:
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.. _class_VisualShaderNodeCompare_constant_COND_ALL:
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.. _class_VisualShaderNodeCompare_constant_COND_ANY:
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enum **Condition**:
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- **COND_ALL** = **0** --- The result will be true if all of component in vector satisfy the comparison condition.
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- **COND_ANY** = **1** --- The result will be true if any of component in vector satisfy the comparison condition.
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Property Descriptions
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---------------------
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.. _class_VisualShaderNodeCompare_property_condition:
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- :ref:`Condition<enum_VisualShaderNodeCompare_Condition>` **condition**
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+-----------+----------------------+
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| *Default* | ``0`` |
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+-----------+----------------------+
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| *Setter* | set_condition(value) |
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+-----------+----------------------+
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| *Getter* | get_condition() |
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+-----------+----------------------+
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Extra condition which is applied if :ref:`type<class_VisualShaderNodeCompare_property_type>` is set to :ref:`CTYPE_VECTOR<class_VisualShaderNodeCompare_constant_CTYPE_VECTOR>`.
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----
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.. _class_VisualShaderNodeCompare_property_function:
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- :ref:`Function<enum_VisualShaderNodeCompare_Function>` **function**
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+-----------+---------------------+
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| *Default* | ``0`` |
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+-----------+---------------------+
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| *Setter* | set_function(value) |
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+-----------+---------------------+
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| *Getter* | get_function() |
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+-----------+---------------------+
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A comparison function. See :ref:`Function<enum_VisualShaderNodeCompare_Function>` for options.
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----
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.. _class_VisualShaderNodeCompare_property_type:
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- :ref:`ComparisonType<enum_VisualShaderNodeCompare_ComparisonType>` **type**
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+-----------+----------------------------+
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| *Default* | ``0`` |
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+-----------+----------------------------+
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| *Setter* | set_comparison_type(value) |
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+-----------+----------------------------+
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| *Getter* | get_comparison_type() |
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+-----------+----------------------------+
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The type to be used in the comparison. See :ref:`ComparisonType<enum_VisualShaderNodeCompare_ComparisonType>` for options.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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