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99 lines
3.3 KiB
ReStructuredText
99 lines
3.3 KiB
ReStructuredText
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualScriptMathConstant.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualScriptMathConstant:
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VisualScriptMathConstant
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========================
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**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Commonly used mathematical constants.
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Description
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-----------
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Provides common math constants, such as Pi, on an output Data port.
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**Input Ports:**
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none
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**Output Ports:**
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- Data (variant): ``get``
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Properties
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----------
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+-----------------------------------------------------------------+-------------------------------------------------------------------+-------+
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| :ref:`MathConstant<enum_VisualScriptMathConstant_MathConstant>` | :ref:`constant<class_VisualScriptMathConstant_property_constant>` | ``0`` |
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+-----------------------------------------------------------------+-------------------------------------------------------------------+-------+
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Enumerations
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------------
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.. _enum_VisualScriptMathConstant_MathConstant:
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.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_ONE:
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.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_PI:
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.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_HALF_PI:
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.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_TAU:
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.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_E:
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.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_SQRT2:
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.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_INF:
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.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_NAN:
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.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_MAX:
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enum **MathConstant**:
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- **MATH_CONSTANT_ONE** = **0** --- Unity: ``1``.
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- **MATH_CONSTANT_PI** = **1** --- Pi: ``3.141593``.
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- **MATH_CONSTANT_HALF_PI** = **2** --- Pi divided by two: ``1.570796``.
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- **MATH_CONSTANT_TAU** = **3** --- Tau: ``6.283185``.
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- **MATH_CONSTANT_E** = **4** --- Mathematical constant ``e``, the natural log base: ``2.718282``.
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- **MATH_CONSTANT_SQRT2** = **5** --- Square root of two: ``1.414214``.
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- **MATH_CONSTANT_INF** = **6** --- Infinity: ``inf``.
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- **MATH_CONSTANT_NAN** = **7** --- Not a number: ``nan``.
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- **MATH_CONSTANT_MAX** = **8** --- Represents the size of the :ref:`MathConstant<enum_VisualScriptMathConstant_MathConstant>` enum.
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Property Descriptions
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---------------------
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.. _class_VisualScriptMathConstant_property_constant:
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- :ref:`MathConstant<enum_VisualScriptMathConstant_MathConstant>` **constant**
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+-----------+--------------------------+
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| *Default* | ``0`` |
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+-----------+--------------------------+
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| *Setter* | set_math_constant(value) |
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+-----------+--------------------------+
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| *Getter* | get_math_constant() |
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+-----------+--------------------------+
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The math constant.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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