pandemonium_engine_docs/classes/class_viewportcontainer.rst

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the ViewportContainer.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_ViewportContainer:
ViewportContainer
=================
**Inherits:** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Control for holding :ref:`Viewport<class_Viewport>`\ s.
Description
-----------
A :ref:`Container<class_Container>` node that holds a :ref:`Viewport<class_Viewport>`, automatically setting its size.
**Note:** Changing a ViewportContainer's :ref:`Control.rect_scale<class_Control_property_rect_scale>` will cause its contents to appear distorted. To change its visual size without causing distortion, adjust the node's margins instead (if it's not already in a container).
Properties
----------
+-------------------------+------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`stretch<class_ViewportContainer_property_stretch>` | ``false`` |
+-------------------------+------------------------------------------------------------------------+-----------+
| :ref:`int<class_int>` | :ref:`stretch_shrink<class_ViewportContainer_property_stretch_shrink>` | ``1`` |
+-------------------------+------------------------------------------------------------------------+-----------+
Property Descriptions
---------------------
.. _class_ViewportContainer_property_stretch:
- :ref:`bool<class_bool>` **stretch**
+-----------+----------------------+
| *Default* | ``false`` |
+-----------+----------------------+
| *Setter* | set_stretch(value) |
+-----------+----------------------+
| *Getter* | is_stretch_enabled() |
+-----------+----------------------+
If ``true``, the viewport will be scaled to the control's size.
----
.. _class_ViewportContainer_property_stretch_shrink:
- :ref:`int<class_int>` **stretch_shrink**
+-----------+---------------------------+
| *Default* | ``1`` |
+-----------+---------------------------+
| *Setter* | set_stretch_shrink(value) |
+-----------+---------------------------+
| *Getter* | get_stretch_shrink() |
+-----------+---------------------------+
Divides the viewport's effective resolution by this value while preserving its scale. This can be used to speed up rendering.
For example, a 1280×720 viewport with :ref:`stretch_shrink<class_ViewportContainer_property_stretch_shrink>` set to ``2`` will be rendered at 640×360 while occupying the same size in the container.
**Note:** :ref:`stretch<class_ViewportContainer_property_stretch>` must be ``true`` for this property to work.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`