pandemonium_engine_docs/classes/class_heightmapshape.rst

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the HeightMapShape.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_HeightMapShape:
HeightMapShape
==============
**Inherits:** :ref:`Shape<class_Shape>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Height map shape for 3D physics.
Description
-----------
Height map shape resource, which can be added to a :ref:`PhysicsBody<class_PhysicsBody>` or :ref:`Area<class_Area>`.
Properties
----------
+-------------------------------------------+-----------------------------------------------------------+---------------------------------+
| :ref:`PoolRealArray<class_PoolRealArray>` | :ref:`map_data<class_HeightMapShape_property_map_data>` | ``PoolRealArray( 0, 0, 0, 0 )`` |
+-------------------------------------------+-----------------------------------------------------------+---------------------------------+
| :ref:`int<class_int>` | :ref:`map_depth<class_HeightMapShape_property_map_depth>` | ``2`` |
+-------------------------------------------+-----------------------------------------------------------+---------------------------------+
| :ref:`int<class_int>` | :ref:`map_width<class_HeightMapShape_property_map_width>` | ``2`` |
+-------------------------------------------+-----------------------------------------------------------+---------------------------------+
Property Descriptions
---------------------
.. _class_HeightMapShape_property_map_data:
- :ref:`PoolRealArray<class_PoolRealArray>` **map_data**
+-----------+---------------------------------+
| *Default* | ``PoolRealArray( 0, 0, 0, 0 )`` |
+-----------+---------------------------------+
| *Setter* | set_map_data(value) |
+-----------+---------------------------------+
| *Getter* | get_map_data() |
+-----------+---------------------------------+
Height map data, pool array must be of :ref:`map_width<class_HeightMapShape_property_map_width>` \* :ref:`map_depth<class_HeightMapShape_property_map_depth>` size.
----
.. _class_HeightMapShape_property_map_depth:
- :ref:`int<class_int>` **map_depth**
+-----------+----------------------+
| *Default* | ``2`` |
+-----------+----------------------+
| *Setter* | set_map_depth(value) |
+-----------+----------------------+
| *Getter* | get_map_depth() |
+-----------+----------------------+
Depth of the height map data. Changing this will resize the :ref:`map_data<class_HeightMapShape_property_map_data>`.
----
.. _class_HeightMapShape_property_map_width:
- :ref:`int<class_int>` **map_width**
+-----------+----------------------+
| *Default* | ``2`` |
+-----------+----------------------+
| *Setter* | set_map_width(value) |
+-----------+----------------------+
| *Getter* | get_map_width() |
+-----------+----------------------+
Width of the height map data. Changing this will resize the :ref:`map_data<class_HeightMapShape_property_map_data>`.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`