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62 lines
2.7 KiB
ReStructuredText
62 lines
2.7 KiB
ReStructuredText
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:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/WorldEnvironment.xml.
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.. _class_WorldEnvironment:
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WorldEnvironment
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================
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**Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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Default environment properties for the entire scene (post-processing effects, lighting and background settings).
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Description
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-----------
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The ``WorldEnvironment`` node is used to configure the default :ref:`Environment<class_Environment>` for the scene.
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The parameters defined in the ``WorldEnvironment`` can be overridden by an :ref:`Environment<class_Environment>` node set on the current :ref:`Camera<class_Camera>`. Additionally, only one ``WorldEnvironment`` may be instanced in a given scene at a time.
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The ``WorldEnvironment`` allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene.
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Tutorials
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---------
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- :doc:`Environment and post-processing <../tutorials/3d/environment_and_post_processing>`
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- `3D Material Testers Demo <https://godotengine.org/asset-library/asset/123>`__
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- `2D HDR Demo <https://godotengine.org/asset-library/asset/110>`__
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- `Third Person Shooter Demo <https://godotengine.org/asset-library/asset/678>`__
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Properties
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----------
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+---------------------------------------+-----------------------------------------------------------------+
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| :ref:`Environment<class_Environment>` | :ref:`environment<class_WorldEnvironment_property_environment>` |
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+---------------------------------------+-----------------------------------------------------------------+
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Property Descriptions
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---------------------
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.. _class_WorldEnvironment_property_environment:
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- :ref:`Environment<class_Environment>` **environment**
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+----------+------------------------+
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| *Setter* | set_environment(value) |
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+----------+------------------------+
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| *Getter* | get_environment() |
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+----------+------------------------+
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The :ref:`Environment<class_Environment>` resource used by this ``WorldEnvironment``, defining the default properties.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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