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196 lines
6.8 KiB
ReStructuredText
196 lines
6.8 KiB
ReStructuredText
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/VisualShaderNodeVectorFunc.xml.
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.. _class_VisualShaderNodeVectorFunc:
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VisualShaderNodeVectorFunc
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==========================
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**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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A vector function to be used within the visual shader graph.
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Description
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-----------
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A visual shader node able to perform different functions using vectors.
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Properties
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----------
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+-----------------------------------------------------------+---------------------------------------------------------------------+-------+
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| :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` | :ref:`function<class_VisualShaderNodeVectorFunc_property_function>` | ``0`` |
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+-----------------------------------------------------------+---------------------------------------------------------------------+-------+
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Enumerations
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------------
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.. _enum_VisualShaderNodeVectorFunc_Function:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_NORMALIZE:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_SATURATE:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_NEGATE:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_RECIPROCAL:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_RGB2HSV:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_HSV2RGB:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ABS:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ACOS:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ACOSH:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ASIN:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ASINH:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ATAN:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ATANH:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_CEIL:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_COS:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_COSH:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_DEGREES:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_EXP:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_EXP2:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_FLOOR:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_FRAC:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_INVERSE_SQRT:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_LOG:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_LOG2:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_RADIANS:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ROUND:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ROUNDEVEN:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_SIGN:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_SIN:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_SINH:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_SQRT:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_TAN:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_TANH:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_TRUNC:
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.. _class_VisualShaderNodeVectorFunc_constant_FUNC_ONEMINUS:
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enum **Function**:
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- **FUNC_NORMALIZE** = **0** --- Normalizes the vector so that it has a length of ``1`` but points in the same direction.
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- **FUNC_SATURATE** = **1** --- Clamps the value between ``0.0`` and ``1.0``.
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- **FUNC_NEGATE** = **2** --- Returns the opposite value of the parameter.
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- **FUNC_RECIPROCAL** = **3** --- Returns ``1/vector``.
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- **FUNC_RGB2HSV** = **4** --- Converts RGB vector to HSV equivalent.
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- **FUNC_HSV2RGB** = **5** --- Converts HSV vector to RGB equivalent.
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- **FUNC_ABS** = **6** --- Returns the absolute value of the parameter.
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- **FUNC_ACOS** = **7** --- Returns the arc-cosine of the parameter.
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- **FUNC_ACOSH** = **8** --- Returns the inverse hyperbolic cosine of the parameter.
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- **FUNC_ASIN** = **9** --- Returns the arc-sine of the parameter.
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- **FUNC_ASINH** = **10** --- Returns the inverse hyperbolic sine of the parameter.
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- **FUNC_ATAN** = **11** --- Returns the arc-tangent of the parameter.
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- **FUNC_ATANH** = **12** --- Returns the inverse hyperbolic tangent of the parameter.
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- **FUNC_CEIL** = **13** --- Finds the nearest integer that is greater than or equal to the parameter.
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- **FUNC_COS** = **14** --- Returns the cosine of the parameter.
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- **FUNC_COSH** = **15** --- Returns the hyperbolic cosine of the parameter.
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- **FUNC_DEGREES** = **16** --- Converts a quantity in radians to degrees.
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- **FUNC_EXP** = **17** --- Base-e Exponential.
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- **FUNC_EXP2** = **18** --- Base-2 Exponential.
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- **FUNC_FLOOR** = **19** --- Finds the nearest integer less than or equal to the parameter.
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- **FUNC_FRAC** = **20** --- Computes the fractional part of the argument.
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- **FUNC_INVERSE_SQRT** = **21** --- Returns the inverse of the square root of the parameter.
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- **FUNC_LOG** = **22** --- Natural logarithm.
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- **FUNC_LOG2** = **23** --- Base-2 logarithm.
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- **FUNC_RADIANS** = **24** --- Converts a quantity in degrees to radians.
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- **FUNC_ROUND** = **25** --- Finds the nearest integer to the parameter.
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- **FUNC_ROUNDEVEN** = **26** --- Finds the nearest even integer to the parameter.
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- **FUNC_SIGN** = **27** --- Extracts the sign of the parameter, i.e. returns ``-1`` if the parameter is negative, ``1`` if it's positive and ``0`` otherwise.
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- **FUNC_SIN** = **28** --- Returns the sine of the parameter.
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- **FUNC_SINH** = **29** --- Returns the hyperbolic sine of the parameter.
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- **FUNC_SQRT** = **30** --- Returns the square root of the parameter.
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- **FUNC_TAN** = **31** --- Returns the tangent of the parameter.
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- **FUNC_TANH** = **32** --- Returns the hyperbolic tangent of the parameter.
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- **FUNC_TRUNC** = **33** --- Returns a value equal to the nearest integer to the parameter whose absolute value is not larger than the absolute value of the parameter.
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- **FUNC_ONEMINUS** = **34** --- Returns ``1.0 - vector``.
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Property Descriptions
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---------------------
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.. _class_VisualShaderNodeVectorFunc_property_function:
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- :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **function**
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+-----------+---------------------+
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| *Default* | ``0`` |
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+-----------+---------------------+
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| *Setter* | set_function(value) |
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+-----------+---------------------+
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| *Getter* | get_function() |
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+-----------+---------------------+
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The function to be performed. See :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` for options.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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