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57 lines
1.9 KiB
ReStructuredText
57 lines
1.9 KiB
ReStructuredText
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:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.5/modules/visual_script/doc_classes/VisualScriptVariableGet.xml.
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.. _class_VisualScriptVariableGet:
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VisualScriptVariableGet
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=======================
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**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Gets a variable's value.
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Description
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-----------
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Returns a variable's value. "Var Name" must be supplied, with an optional type.
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\ **Input Ports:**\
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none
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\ **Output Ports:**\
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- Data (variant): ``value``
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Properties
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----------
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+-----------------------------+------------------------------------------------------------------+--------+
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| :ref:`String<class_String>` | :ref:`var_name<class_VisualScriptVariableGet_property_var_name>` | ``""`` |
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+-----------------------------+------------------------------------------------------------------+--------+
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Property Descriptions
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---------------------
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.. _class_VisualScriptVariableGet_property_var_name:
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- :ref:`String<class_String>` **var_name**
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+-----------+---------------------+
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| *Default* | ``""`` |
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+-----------+---------------------+
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| *Setter* | set_variable(value) |
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+-----------+---------------------+
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| *Getter* | get_variable() |
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+-----------+---------------------+
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The variable's name.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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