pandemonium_engine_docs/classes/class_visualscriptindexset.rst

25 lines
1.1 KiB
ReStructuredText
Raw Normal View History

:github_url: hide
.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.5/modules/visual_script/doc_classes/VisualScriptIndexSet.xml.
.. _class_VisualScriptIndexSet:
VisualScriptIndexSet
====================
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
A Visual Script node for setting a value in an array or a dictionary.
Description
-----------
``VisualScriptIndexSet`` will set the value stored in an array or a dictionary under the given index to the provided new value.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`