pandemonium_engine_docs/classes/class_spinbox.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/SpinBox.xml.
.. _class_SpinBox:
SpinBox
=======
**Inherits:** :ref:`Range<class_Range>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Numerical input text field.
Description
-----------
SpinBox is a numerical input text field. It allows entering integers and floats.
\ **Example:**\
::
var spin_box = SpinBox.new()
add_child(spin_box)
var line_edit = spin_box.get_line_edit()
line_edit.context_menu_enabled = false
spin_box.align = LineEdit.ALIGN_RIGHT
The above code will create a ``SpinBox``, disable context menu on it and set the text alignment to right.
See :ref:`Range<class_Range>` class for more options over the ``SpinBox``.
\ **Note:** ``SpinBox`` relies on an underlying :ref:`LineEdit<class_LineEdit>` node. To theme a ``SpinBox``'s background, add theme items for :ref:`LineEdit<class_LineEdit>` and customize them.
\ **Note:** If you want to implement drag and drop for the underlying :ref:`LineEdit<class_LineEdit>`, you can use :ref:`Control.set_drag_forwarding<class_Control_method_set_drag_forwarding>` on the node returned by :ref:`get_line_edit<class_SpinBox_method_get_line_edit>`.
Properties
----------
+-----------------------------------+--------------------------------------------------+----------+
| :ref:`Align<enum_LineEdit_Align>` | :ref:`align<class_SpinBox_property_align>` | ``0`` |
+-----------------------------------+--------------------------------------------------+----------+
| :ref:`bool<class_bool>` | :ref:`editable<class_SpinBox_property_editable>` | ``true`` |
+-----------------------------------+--------------------------------------------------+----------+
| :ref:`String<class_String>` | :ref:`prefix<class_SpinBox_property_prefix>` | ``""`` |
+-----------------------------------+--------------------------------------------------+----------+
| :ref:`String<class_String>` | :ref:`suffix<class_SpinBox_property_suffix>` | ``""`` |
+-----------------------------------+--------------------------------------------------+----------+
Methods
-------
+---------------------------------+----------------------------------------------------------------------+
| void | :ref:`apply<class_SpinBox_method_apply>` **(** **)** |
+---------------------------------+----------------------------------------------------------------------+
| :ref:`LineEdit<class_LineEdit>` | :ref:`get_line_edit<class_SpinBox_method_get_line_edit>` **(** **)** |
+---------------------------------+----------------------------------------------------------------------+
Theme Properties
----------------
+-------------------------------+------------------------------------------------+
| :ref:`Texture<class_Texture>` | :ref:`updown<class_SpinBox_theme_icon_updown>` |
+-------------------------------+------------------------------------------------+
Property Descriptions
---------------------
.. _class_SpinBox_property_align:
- :ref:`Align<enum_LineEdit_Align>` **align**
+-----------+------------------+
| *Default* | ``0`` |
+-----------+------------------+
| *Setter* | set_align(value) |
+-----------+------------------+
| *Getter* | get_align() |
+-----------+------------------+
Sets the text alignment of the ``SpinBox``.
----
.. _class_SpinBox_property_editable:
- :ref:`bool<class_bool>` **editable**
+-----------+---------------------+
| *Default* | ``true`` |
+-----------+---------------------+
| *Setter* | set_editable(value) |
+-----------+---------------------+
| *Getter* | is_editable() |
+-----------+---------------------+
If ``true``, the ``SpinBox`` will be editable. Otherwise, it will be read only.
----
.. _class_SpinBox_property_prefix:
- :ref:`String<class_String>` **prefix**
+-----------+-------------------+
| *Default* | ``""`` |
+-----------+-------------------+
| *Setter* | set_prefix(value) |
+-----------+-------------------+
| *Getter* | get_prefix() |
+-----------+-------------------+
Adds the specified ``prefix`` string before the numerical value of the ``SpinBox``.
----
.. _class_SpinBox_property_suffix:
- :ref:`String<class_String>` **suffix**
+-----------+-------------------+
| *Default* | ``""`` |
+-----------+-------------------+
| *Setter* | set_suffix(value) |
+-----------+-------------------+
| *Getter* | get_suffix() |
+-----------+-------------------+
Adds the specified ``suffix`` string after the numerical value of the ``SpinBox``.
Method Descriptions
-------------------
.. _class_SpinBox_method_apply:
- void **apply** **(** **)**
Applies the current value of this ``SpinBox``.
----
.. _class_SpinBox_method_get_line_edit:
- :ref:`LineEdit<class_LineEdit>` **get_line_edit** **(** **)**
Returns the :ref:`LineEdit<class_LineEdit>` instance from this ``SpinBox``. You can use it to access properties and methods of :ref:`LineEdit<class_LineEdit>`.
\ **Warning:** This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their :ref:`CanvasItem.visible<class_CanvasItem_property_visible>` property.
Theme Property Descriptions
---------------------------
.. _class_SpinBox_theme_icon_updown:
- :ref:`Texture<class_Texture>` **updown**
Sets a custom :ref:`Texture<class_Texture>` for up and down arrows of the ``SpinBox``.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`