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165 lines
6.0 KiB
ReStructuredText
165 lines
6.0 KiB
ReStructuredText
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/SpinBox.xml.
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.. _class_SpinBox:
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SpinBox
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=======
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**Inherits:** :ref:`Range<class_Range>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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Numerical input text field.
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Description
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-----------
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SpinBox is a numerical input text field. It allows entering integers and floats.
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\ **Example:**\
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::
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var spin_box = SpinBox.new()
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add_child(spin_box)
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var line_edit = spin_box.get_line_edit()
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line_edit.context_menu_enabled = false
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spin_box.align = LineEdit.ALIGN_RIGHT
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The above code will create a ``SpinBox``, disable context menu on it and set the text alignment to right.
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See :ref:`Range<class_Range>` class for more options over the ``SpinBox``.
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\ **Note:** ``SpinBox`` relies on an underlying :ref:`LineEdit<class_LineEdit>` node. To theme a ``SpinBox``'s background, add theme items for :ref:`LineEdit<class_LineEdit>` and customize them.
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\ **Note:** If you want to implement drag and drop for the underlying :ref:`LineEdit<class_LineEdit>`, you can use :ref:`Control.set_drag_forwarding<class_Control_method_set_drag_forwarding>` on the node returned by :ref:`get_line_edit<class_SpinBox_method_get_line_edit>`.
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Properties
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----------
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+-----------------------------------+--------------------------------------------------+----------+
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| :ref:`Align<enum_LineEdit_Align>` | :ref:`align<class_SpinBox_property_align>` | ``0`` |
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+-----------------------------------+--------------------------------------------------+----------+
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| :ref:`bool<class_bool>` | :ref:`editable<class_SpinBox_property_editable>` | ``true`` |
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+-----------------------------------+--------------------------------------------------+----------+
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| :ref:`String<class_String>` | :ref:`prefix<class_SpinBox_property_prefix>` | ``""`` |
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+-----------------------------------+--------------------------------------------------+----------+
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| :ref:`String<class_String>` | :ref:`suffix<class_SpinBox_property_suffix>` | ``""`` |
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+-----------------------------------+--------------------------------------------------+----------+
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Methods
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-------
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+---------------------------------+----------------------------------------------------------------------+
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| void | :ref:`apply<class_SpinBox_method_apply>` **(** **)** |
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+---------------------------------+----------------------------------------------------------------------+
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| :ref:`LineEdit<class_LineEdit>` | :ref:`get_line_edit<class_SpinBox_method_get_line_edit>` **(** **)** |
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+---------------------------------+----------------------------------------------------------------------+
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Theme Properties
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----------------
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+-------------------------------+------------------------------------------------+
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| :ref:`Texture<class_Texture>` | :ref:`updown<class_SpinBox_theme_icon_updown>` |
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+-------------------------------+------------------------------------------------+
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Property Descriptions
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---------------------
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.. _class_SpinBox_property_align:
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- :ref:`Align<enum_LineEdit_Align>` **align**
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+-----------+------------------+
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| *Default* | ``0`` |
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+-----------+------------------+
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| *Setter* | set_align(value) |
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+-----------+------------------+
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| *Getter* | get_align() |
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+-----------+------------------+
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Sets the text alignment of the ``SpinBox``.
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----
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.. _class_SpinBox_property_editable:
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- :ref:`bool<class_bool>` **editable**
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+-----------+---------------------+
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| *Default* | ``true`` |
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+-----------+---------------------+
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| *Setter* | set_editable(value) |
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+-----------+---------------------+
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| *Getter* | is_editable() |
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+-----------+---------------------+
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If ``true``, the ``SpinBox`` will be editable. Otherwise, it will be read only.
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----
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.. _class_SpinBox_property_prefix:
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- :ref:`String<class_String>` **prefix**
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+-----------+-------------------+
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| *Default* | ``""`` |
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+-----------+-------------------+
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| *Setter* | set_prefix(value) |
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+-----------+-------------------+
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| *Getter* | get_prefix() |
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+-----------+-------------------+
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Adds the specified ``prefix`` string before the numerical value of the ``SpinBox``.
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----
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.. _class_SpinBox_property_suffix:
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- :ref:`String<class_String>` **suffix**
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+-----------+-------------------+
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| *Default* | ``""`` |
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+-----------+-------------------+
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| *Setter* | set_suffix(value) |
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+-----------+-------------------+
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| *Getter* | get_suffix() |
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+-----------+-------------------+
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Adds the specified ``suffix`` string after the numerical value of the ``SpinBox``.
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Method Descriptions
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-------------------
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.. _class_SpinBox_method_apply:
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- void **apply** **(** **)**
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Applies the current value of this ``SpinBox``.
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----
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.. _class_SpinBox_method_get_line_edit:
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- :ref:`LineEdit<class_LineEdit>` **get_line_edit** **(** **)**
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Returns the :ref:`LineEdit<class_LineEdit>` instance from this ``SpinBox``. You can use it to access properties and methods of :ref:`LineEdit<class_LineEdit>`.
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\ **Warning:** This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their :ref:`CanvasItem.visible<class_CanvasItem_property_visible>` property.
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Theme Property Descriptions
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---------------------------
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.. _class_SpinBox_theme_icon_updown:
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- :ref:`Texture<class_Texture>` **updown**
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Sets a custom :ref:`Texture<class_Texture>` for up and down arrows of the ``SpinBox``.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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