pandemonium_engine_docs/classes/class_navigationpolygon.rst

207 lines
14 KiB
ReStructuredText
Raw Normal View History

:github_url: hide
.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/NavigationPolygon.xml.
.. _class_NavigationPolygon:
NavigationPolygon
=================
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
A node that has methods to draw outlines or use indices of vertices to create navigation polygons.
Description
-----------
There are two ways to create polygons. Either by using the :ref:`add_outline<class_NavigationPolygon_method_add_outline>` method, or using the :ref:`add_polygon<class_NavigationPolygon_method_add_polygon>` method.
Using :ref:`add_outline<class_NavigationPolygon_method_add_outline>`:
::
var polygon = NavigationPolygon.new()
var outline = PoolVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
polygon.add_outline(outline)
polygon.make_polygons_from_outlines()
$NavigationPolygonInstance.navpoly = polygon
Using :ref:`add_polygon<class_NavigationPolygon_method_add_polygon>` and indices of the vertices array.
::
var polygon = NavigationPolygon.new()
var vertices = PoolVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
polygon.set_vertices(vertices)
var indices = PoolIntArray([0, 1, 2, 3])
polygon.add_polygon(indices)
$NavigationPolygonInstance.navpoly = polygon
Tutorials
---------
- `2D Navigation Demo <https://godotengine.org/asset-library/asset/117>`__
Methods
-------
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_outline<class_NavigationPolygon_method_add_outline>` **(** :ref:`PoolVector2Array<class_PoolVector2Array>` outline **)** |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_outline_at_index<class_NavigationPolygon_method_add_outline_at_index>` **(** :ref:`PoolVector2Array<class_PoolVector2Array>` outline, :ref:`int<class_int>` index **)** |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_polygon<class_NavigationPolygon_method_add_polygon>` **(** :ref:`PoolIntArray<class_PoolIntArray>` polygon **)** |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`clear_outlines<class_NavigationPolygon_method_clear_outlines>` **(** **)** |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`clear_polygons<class_NavigationPolygon_method_clear_polygons>` **(** **)** |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`NavigationMesh<class_NavigationMesh>` | :ref:`get_mesh<class_NavigationPolygon_method_get_mesh>` **(** **)** |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`get_outline<class_NavigationPolygon_method_get_outline>` **(** :ref:`int<class_int>` idx **)** |const| |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_outline_count<class_NavigationPolygon_method_get_outline_count>` **(** **)** |const| |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`get_polygon<class_NavigationPolygon_method_get_polygon>` **(** :ref:`int<class_int>` idx **)** |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_polygon_count<class_NavigationPolygon_method_get_polygon_count>` **(** **)** |const| |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`get_vertices<class_NavigationPolygon_method_get_vertices>` **(** **)** |const| |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`make_polygons_from_outlines<class_NavigationPolygon_method_make_polygons_from_outlines>` **(** **)** |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`remove_outline<class_NavigationPolygon_method_remove_outline>` **(** :ref:`int<class_int>` idx **)** |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_outline<class_NavigationPolygon_method_set_outline>` **(** :ref:`int<class_int>` idx, :ref:`PoolVector2Array<class_PoolVector2Array>` outline **)** |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_vertices<class_NavigationPolygon_method_set_vertices>` **(** :ref:`PoolVector2Array<class_PoolVector2Array>` vertices **)** |
+-------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Method Descriptions
-------------------
.. _class_NavigationPolygon_method_add_outline:
- void **add_outline** **(** :ref:`PoolVector2Array<class_PoolVector2Array>` outline **)**
Appends a :ref:`PoolVector2Array<class_PoolVector2Array>` that contains the vertices of an outline to the internal array that contains all the outlines. You have to call :ref:`make_polygons_from_outlines<class_NavigationPolygon_method_make_polygons_from_outlines>` in order for this array to be converted to polygons that the engine will use.
----
.. _class_NavigationPolygon_method_add_outline_at_index:
- void **add_outline_at_index** **(** :ref:`PoolVector2Array<class_PoolVector2Array>` outline, :ref:`int<class_int>` index **)**
Adds a :ref:`PoolVector2Array<class_PoolVector2Array>` that contains the vertices of an outline to the internal array that contains all the outlines at a fixed position. You have to call :ref:`make_polygons_from_outlines<class_NavigationPolygon_method_make_polygons_from_outlines>` in order for this array to be converted to polygons that the engine will use.
----
.. _class_NavigationPolygon_method_add_polygon:
- void **add_polygon** **(** :ref:`PoolIntArray<class_PoolIntArray>` polygon **)**
Adds a polygon using the indices of the vertices you get when calling :ref:`get_vertices<class_NavigationPolygon_method_get_vertices>`.
----
.. _class_NavigationPolygon_method_clear_outlines:
- void **clear_outlines** **(** **)**
Clears the array of the outlines, but it doesn't clear the vertices and the polygons that were created by them.
----
.. _class_NavigationPolygon_method_clear_polygons:
- void **clear_polygons** **(** **)**
Clears the array of polygons, but it doesn't clear the array of outlines and vertices.
----
.. _class_NavigationPolygon_method_get_mesh:
- :ref:`NavigationMesh<class_NavigationMesh>` **get_mesh** **(** **)**
Returns the :ref:`NavigationMesh<class_NavigationMesh>` resulting from this navigation polygon. This navmesh can be used to update the navmesh of a region with the :ref:`NavigationServer.region_set_navmesh<class_NavigationServer_method_region_set_navmesh>` API directly (as 2D uses the 3D server behind the scene).
----
.. _class_NavigationPolygon_method_get_outline:
- :ref:`PoolVector2Array<class_PoolVector2Array>` **get_outline** **(** :ref:`int<class_int>` idx **)** |const|
Returns a :ref:`PoolVector2Array<class_PoolVector2Array>` containing the vertices of an outline that was created in the editor or by script.
----
.. _class_NavigationPolygon_method_get_outline_count:
- :ref:`int<class_int>` **get_outline_count** **(** **)** |const|
Returns the number of outlines that were created in the editor or by script.
----
.. _class_NavigationPolygon_method_get_polygon:
- :ref:`PoolIntArray<class_PoolIntArray>` **get_polygon** **(** :ref:`int<class_int>` idx **)**
Returns a :ref:`PoolIntArray<class_PoolIntArray>` containing the indices of the vertices of a created polygon.
----
.. _class_NavigationPolygon_method_get_polygon_count:
- :ref:`int<class_int>` **get_polygon_count** **(** **)** |const|
Returns the count of all polygons.
----
.. _class_NavigationPolygon_method_get_vertices:
- :ref:`PoolVector2Array<class_PoolVector2Array>` **get_vertices** **(** **)** |const|
Returns a :ref:`PoolVector2Array<class_PoolVector2Array>` containing all the vertices being used to create the polygons.
----
.. _class_NavigationPolygon_method_make_polygons_from_outlines:
- void **make_polygons_from_outlines** **(** **)**
Creates polygons from the outlines added in the editor or by script.
----
.. _class_NavigationPolygon_method_remove_outline:
- void **remove_outline** **(** :ref:`int<class_int>` idx **)**
Removes an outline created in the editor or by script. You have to call :ref:`make_polygons_from_outlines<class_NavigationPolygon_method_make_polygons_from_outlines>` for the polygons to update.
----
.. _class_NavigationPolygon_method_set_outline:
- void **set_outline** **(** :ref:`int<class_int>` idx, :ref:`PoolVector2Array<class_PoolVector2Array>` outline **)**
Changes an outline created in the editor or by script. You have to call :ref:`make_polygons_from_outlines<class_NavigationPolygon_method_make_polygons_from_outlines>` for the polygons to update.
----
.. _class_NavigationPolygon_method_set_vertices:
- void **set_vertices** **(** :ref:`PoolVector2Array<class_PoolVector2Array>` vertices **)**
Sets the vertices that can be then indexed to create polygons with the :ref:`add_polygon<class_NavigationPolygon_method_add_polygon>` method.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`