pandemonium_engine_docs/classes/class_line2d.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/Line2D.xml.
.. _class_Line2D:
Line2D
======
**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
A 2D line.
Description
-----------
A line through several points in 2D space. Supports varying width and color over the line's length, texturing, and several cap/joint types.
\ **Note:** By default, Godot can only draw up to 4,096 polygon points at a time. To increase this limit, open the Project Settings and increase :ref:`ProjectSettings.rendering/limits/buffers/canvas_polygon_buffer_size_kb<class_ProjectSettings_property_rendering/limits/buffers/canvas_polygon_buffer_size_kb>` and :ref:`ProjectSettings.rendering/limits/buffers/canvas_polygon_index_buffer_size_kb<class_ProjectSettings_property_rendering/limits/buffers/canvas_polygon_index_buffer_size_kb>`.
Tutorials
---------
- `Matrix Transform Demo <https://godotengine.org/asset-library/asset/584>`__
- `2.5D Demo <https://godotengine.org/asset-library/asset/583>`__
Properties
----------
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`bool<class_bool>` | :ref:`antialiased<class_Line2D_property_antialiased>` | ``false`` |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`LineCapMode<enum_Line2D_LineCapMode>` | :ref:`begin_cap_mode<class_Line2D_property_begin_cap_mode>` | ``0`` |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`Color<class_Color>` | :ref:`default_color<class_Line2D_property_default_color>` | ``Color( 0.4, 0.5, 1, 1 )`` |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`LineCapMode<enum_Line2D_LineCapMode>` | :ref:`end_cap_mode<class_Line2D_property_end_cap_mode>` | ``0`` |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`Gradient<class_Gradient>` | :ref:`gradient<class_Line2D_property_gradient>` | |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`LineJointMode<enum_Line2D_LineJointMode>` | :ref:`joint_mode<class_Line2D_property_joint_mode>` | ``0`` |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`points<class_Line2D_property_points>` | ``PoolVector2Array( )`` |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`int<class_int>` | :ref:`round_precision<class_Line2D_property_round_precision>` | ``8`` |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`float<class_float>` | :ref:`sharp_limit<class_Line2D_property_sharp_limit>` | ``2.0`` |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`Texture<class_Texture>` | :ref:`texture<class_Line2D_property_texture>` | |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`LineTextureMode<enum_Line2D_LineTextureMode>` | :ref:`texture_mode<class_Line2D_property_texture_mode>` | ``0`` |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`float<class_float>` | :ref:`width<class_Line2D_property_width>` | ``10.0`` |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
| :ref:`Curve<class_Curve>` | :ref:`width_curve<class_Line2D_property_width_curve>` | |
+-----------------------------------------------------+---------------------------------------------------------------+-----------------------------+
Methods
-------
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_point<class_Line2D_method_add_point>` **(** :ref:`Vector2<class_Vector2>` position, :ref:`int<class_int>` index=-1 **)** |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`clear_points<class_Line2D_method_clear_points>` **(** **)** |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_point_count<class_Line2D_method_get_point_count>` **(** **)** |const| |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`get_point_position<class_Line2D_method_get_point_position>` **(** :ref:`int<class_int>` index **)** |const| |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`remove_point<class_Line2D_method_remove_point>` **(** :ref:`int<class_int>` index **)** |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_point_position<class_Line2D_method_set_point_position>` **(** :ref:`int<class_int>` index, :ref:`Vector2<class_Vector2>` position **)** |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------+
Enumerations
------------
.. _enum_Line2D_LineJointMode:
.. _class_Line2D_constant_LINE_JOINT_SHARP:
.. _class_Line2D_constant_LINE_JOINT_BEVEL:
.. _class_Line2D_constant_LINE_JOINT_ROUND:
enum **LineJointMode**:
- **LINE_JOINT_SHARP** = **0** --- The line's joints will be pointy. If ``sharp_limit`` is greater than the rotation of a joint, it becomes a bevel joint instead.
- **LINE_JOINT_BEVEL** = **1** --- The line's joints will be bevelled/chamfered.
- **LINE_JOINT_ROUND** = **2** --- The line's joints will be rounded.
----
.. _enum_Line2D_LineCapMode:
.. _class_Line2D_constant_LINE_CAP_NONE:
.. _class_Line2D_constant_LINE_CAP_BOX:
.. _class_Line2D_constant_LINE_CAP_ROUND:
enum **LineCapMode**:
- **LINE_CAP_NONE** = **0** --- Don't draw a line cap.
- **LINE_CAP_BOX** = **1** --- Draws the line cap as a box.
- **LINE_CAP_ROUND** = **2** --- Draws the line cap as a circle.
----
.. _enum_Line2D_LineTextureMode:
.. _class_Line2D_constant_LINE_TEXTURE_NONE:
.. _class_Line2D_constant_LINE_TEXTURE_TILE:
.. _class_Line2D_constant_LINE_TEXTURE_STRETCH:
enum **LineTextureMode**:
- **LINE_TEXTURE_NONE** = **0** --- Takes the left pixels of the texture and renders it over the whole line.
- **LINE_TEXTURE_TILE** = **1** --- Tiles the texture over the line. The texture must be imported with **Repeat** enabled for it to work properly.
- **LINE_TEXTURE_STRETCH** = **2** --- Stretches the texture across the line. Import the texture with **Repeat** disabled for best results.
Property Descriptions
---------------------
.. _class_Line2D_property_antialiased:
- :ref:`bool<class_bool>` **antialiased**
+-----------+------------------------+
| *Default* | ``false`` |
+-----------+------------------------+
| *Setter* | set_antialiased(value) |
+-----------+------------------------+
| *Getter* | get_antialiased() |
+-----------+------------------------+
If ``true``, the line's border will attempt to perform antialiasing by drawing thin OpenGL smooth lines on the line's edges.
\ **Note:** Line2D is not accelerated by batching if :ref:`antialiased<class_Line2D_property_antialiased>` is ``true``.
\ **Note:** Due to how it works, built-in antialiasing will not look correct for translucent lines and may not work on certain platforms. As a workaround, install the `Antialiased Line2D <https://github.com/godot-extended-libraries/godot-antialiased-line2d>`__ add-on then create an AntialiasedLine2D node. That node relies on a texture with custom mipmaps to perform antialiasing. 2D batching is also still supported with those antialiased lines.
----
.. _class_Line2D_property_begin_cap_mode:
- :ref:`LineCapMode<enum_Line2D_LineCapMode>` **begin_cap_mode**
+-----------+---------------------------+
| *Default* | ``0`` |
+-----------+---------------------------+
| *Setter* | set_begin_cap_mode(value) |
+-----------+---------------------------+
| *Getter* | get_begin_cap_mode() |
+-----------+---------------------------+
Controls the style of the line's first point. Use :ref:`LineCapMode<enum_Line2D_LineCapMode>` constants.
----
.. _class_Line2D_property_default_color:
- :ref:`Color<class_Color>` **default_color**
+-----------+-----------------------------+
| *Default* | ``Color( 0.4, 0.5, 1, 1 )`` |
+-----------+-----------------------------+
| *Setter* | set_default_color(value) |
+-----------+-----------------------------+
| *Getter* | get_default_color() |
+-----------+-----------------------------+
The line's color. Will not be used if a gradient is set.
----
.. _class_Line2D_property_end_cap_mode:
- :ref:`LineCapMode<enum_Line2D_LineCapMode>` **end_cap_mode**
+-----------+-------------------------+
| *Default* | ``0`` |
+-----------+-------------------------+
| *Setter* | set_end_cap_mode(value) |
+-----------+-------------------------+
| *Getter* | get_end_cap_mode() |
+-----------+-------------------------+
Controls the style of the line's last point. Use :ref:`LineCapMode<enum_Line2D_LineCapMode>` constants.
----
.. _class_Line2D_property_gradient:
- :ref:`Gradient<class_Gradient>` **gradient**
+----------+---------------------+
| *Setter* | set_gradient(value) |
+----------+---------------------+
| *Getter* | get_gradient() |
+----------+---------------------+
The gradient is drawn through the whole line from start to finish. The default color will not be used if a gradient is set.
----
.. _class_Line2D_property_joint_mode:
- :ref:`LineJointMode<enum_Line2D_LineJointMode>` **joint_mode**
+-----------+-----------------------+
| *Default* | ``0`` |
+-----------+-----------------------+
| *Setter* | set_joint_mode(value) |
+-----------+-----------------------+
| *Getter* | get_joint_mode() |
+-----------+-----------------------+
The style for the points between the start and the end.
----
.. _class_Line2D_property_points:
- :ref:`PoolVector2Array<class_PoolVector2Array>` **points**
+-----------+--------------------------+
| *Default* | ``PoolVector2Array( )`` |
+-----------+--------------------------+
| *Setter* | set_points(value) |
+-----------+--------------------------+
| *Getter* | get_points() |
+-----------+--------------------------+
The points that form the lines. The line is drawn between every point set in this array. Points are interpreted as local vectors.
----
.. _class_Line2D_property_round_precision:
- :ref:`int<class_int>` **round_precision**
+-----------+----------------------------+
| *Default* | ``8`` |
+-----------+----------------------------+
| *Setter* | set_round_precision(value) |
+-----------+----------------------------+
| *Getter* | get_round_precision() |
+-----------+----------------------------+
The smoothness of the rounded joints and caps. Higher values result in smoother corners, but are more demanding to render and update. This is only used if a cap or joint is set as round.
\ **Note:** The default value is tuned for lines with the default :ref:`width<class_Line2D_property_width>`. For thin lines, this value should be reduced to a number between ``2`` and ``4`` to improve performance.
----
.. _class_Line2D_property_sharp_limit:
- :ref:`float<class_float>` **sharp_limit**
+-----------+------------------------+
| *Default* | ``2.0`` |
+-----------+------------------------+
| *Setter* | set_sharp_limit(value) |
+-----------+------------------------+
| *Getter* | get_sharp_limit() |
+-----------+------------------------+
The direction difference in radians between vector points. This value is only used if :ref:`joint_mode<class_Line2D_property_joint_mode>` is set to :ref:`LINE_JOINT_SHARP<class_Line2D_constant_LINE_JOINT_SHARP>`.
----
.. _class_Line2D_property_texture:
- :ref:`Texture<class_Texture>` **texture**
+----------+--------------------+
| *Setter* | set_texture(value) |
+----------+--------------------+
| *Getter* | get_texture() |
+----------+--------------------+
The texture used for the line's texture. Uses ``texture_mode`` for drawing style.
----
.. _class_Line2D_property_texture_mode:
- :ref:`LineTextureMode<enum_Line2D_LineTextureMode>` **texture_mode**
+-----------+-------------------------+
| *Default* | ``0`` |
+-----------+-------------------------+
| *Setter* | set_texture_mode(value) |
+-----------+-------------------------+
| *Getter* | get_texture_mode() |
+-----------+-------------------------+
The style to render the ``texture`` on the line. Use :ref:`LineTextureMode<enum_Line2D_LineTextureMode>` constants.
----
.. _class_Line2D_property_width:
- :ref:`float<class_float>` **width**
+-----------+------------------+
| *Default* | ``10.0`` |
+-----------+------------------+
| *Setter* | set_width(value) |
+-----------+------------------+
| *Getter* | get_width() |
+-----------+------------------+
The line's width.
----
.. _class_Line2D_property_width_curve:
- :ref:`Curve<class_Curve>` **width_curve**
+----------+------------------+
| *Setter* | set_curve(value) |
+----------+------------------+
| *Getter* | get_curve() |
+----------+------------------+
The line's width varies with the curve. The original width is simply multiply by the value of the Curve.
Method Descriptions
-------------------
.. _class_Line2D_method_add_point:
- void **add_point** **(** :ref:`Vector2<class_Vector2>` position, :ref:`int<class_int>` index=-1 **)**
Adds a point with the specified ``position`` relative to the line's own position. Appends the new point at the end of the point list.
If ``index`` is given, the new point is inserted before the existing point identified by index ``index``. Every existing point starting from ``index`` is shifted further down the list of points. The index must be greater than or equal to ``0`` and must not exceed the number of existing points in the line. See :ref:`get_point_count<class_Line2D_method_get_point_count>`.
----
.. _class_Line2D_method_clear_points:
- void **clear_points** **(** **)**
Removes all points from the line.
----
.. _class_Line2D_method_get_point_count:
- :ref:`int<class_int>` **get_point_count** **(** **)** |const|
Returns the amount of points in the line.
----
.. _class_Line2D_method_get_point_position:
- :ref:`Vector2<class_Vector2>` **get_point_position** **(** :ref:`int<class_int>` index **)** |const|
Returns the position of the point at index ``index``.
----
.. _class_Line2D_method_remove_point:
- void **remove_point** **(** :ref:`int<class_int>` index **)**
Removes the point at index ``index`` from the line.
----
.. _class_Line2D_method_set_point_position:
- void **set_point_position** **(** :ref:`int<class_int>` index, :ref:`Vector2<class_Vector2>` position **)**
Overwrites the position of the point at index ``index`` with the supplied ``position``.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`