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dir_access.cpp
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Address slow copy performance when using the FileAccessFilesystemJAndroid implementation.
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2022-07-29 22:35:08 +02:00 |
dir_access.h
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Added more helper methods to DirAccessRef and FileAccessRef. Also smaller cleanups.
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2022-08-07 21:16:11 +02:00 |
file_access.cpp
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File: Re-add support to skip CR (\r ) in File::get_as_text
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2022-08-02 17:58:32 +02:00 |
file_access.h
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Added more helper methods to DirAccessRef and FileAccessRef. Also smaller cleanups.
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2022-08-07 21:16:11 +02:00 |
input_event.cpp
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Ported: [3.x, macOS, Windows, X11] Add stylus inverted/eraser support to InputEventMouseMotion event.
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2022-07-29 20:31:16 +02:00 |
input_event.h
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Ported: [3.x, macOS, Windows, X11] Add stylus inverted/eraser support to InputEventMouseMotion event.
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2022-07-29 20:31:16 +02:00 |
input.cpp
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Ported: Make Input mouse_mode and use_accumulated_input properties - fire-forge, timothyqiu
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2022-07-28 18:54:48 +02:00 |
input.h
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Ported: Make Input mouse_mode and use_accumulated_input properties - fire-forge, timothyqiu
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2022-07-28 18:54:48 +02:00 |
keyboard.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
keyboard.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
main_loop.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
main_loop.h
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Physics Interpolation - Flush transforms after physics tick
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2022-07-27 14:14:36 +02:00 |
memory.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
memory.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
midi_driver.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
midi_driver.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
mutex.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
mutex.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
os.cpp
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Ported: [3.x] HTML5: Add support for Input.vibrate_handheld() - pattlebass
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2022-07-30 00:29:14 +02:00 |
os.h
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ported: Add OS::is_process_running function.
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2022-07-27 14:46:53 +02:00 |
rw_lock.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
semaphore.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
spin_lock.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
thread_safe.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
thread_work_pool.cpp
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Ported: Use ThreadWorkPool instead of thread_process_array in NavMap - adamscott
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2022-07-28 22:33:00 +02:00 |
thread_work_pool.h
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Ported: Use ThreadWorkPool instead of thread_process_array in NavMap - adamscott
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2022-07-28 22:33:00 +02:00 |
thread.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
thread.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
threaded_array_processor.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
time.cpp
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Fix inconsistent naming in Time
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2022-07-27 18:28:47 +02:00 |
time.h
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Fix inconsistent naming in Time
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2022-07-27 18:28:47 +02:00 |