pandemonium_engine/modules/props/props
2023-10-13 20:35:10 +02:00
..
prop_data_collision_object.cpp Don't process CollisionShapes recursively in PropDataCollisionObject, as they only work as a direct child. 2023-10-13 19:28:56 +02:00
prop_data_collision_object.h Initial StaticBody support for the prop system. 2023-10-13 15:58:42 +02:00
prop_data_entry.cpp Added support for PropDataStaticBody in PropInstance and PropInstanceMerger. 2023-10-13 20:35:10 +02:00
prop_data_entry.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_data_light.cpp Don't serialize editor only omni lights in PropDataLight. 2023-02-25 12:13:07 +01:00
prop_data_light.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_data_portal.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_data_portal.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_data_prop.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_data_prop.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_data_scene.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_data_scene.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_data_static_body.cpp Added support for PropDataStaticBody in PropInstance and PropInstanceMerger. 2023-10-13 20:35:10 +02:00
prop_data_static_body.h Initial StaticBody support for the prop system. 2023-10-13 15:58:42 +02:00
prop_data_tiled_wall.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_data_tiled_wall.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
prop_data.cpp Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
prop_data.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00