pandemonium_engine/modules/paint/Colors.gd

35 lines
949 B
GDScript

tool
extends GridContainer
signal color_change_request
func _enter_tree():
for child in get_children():
child.set("custom_styles/normal", StyleBoxFlat.new())
child.get("custom_styles/normal").set("bg_color", Color(randf(), randf(), randf()))
for child in get_children():
if child.is_connected("pressed", self, "change_color_to"):
return
child.connect("pressed", self, "change_color_to", [child.get("custom_styles/normal").bg_color])
func change_color_to(color):
emit_signal("color_change_request", color)
func add_color_prefab(color: Color):
var dup = get_child(0).duplicate()
add_child(dup)
move_child(dup, 0)
dup.set("custom_styles/normal", StyleBoxFlat.new())
dup.get("custom_styles/normal").set("bg_color", color)
for child in get_children():
if child.is_connected("pressed", self, "change_color_to"):
return
child.connect("pressed", self, "change_color_to", [child.get("custom_styles/normal").bg_color])