mirror of
https://github.com/Relintai/pandemonium_engine.git
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144 lines
5.5 KiB
C++
144 lines
5.5 KiB
C++
/*************************************************************************/
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/* bit_array.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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/**
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@author AndreaCatania
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*/
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#include "bit_array.h"
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#include "core/math/math_funcs.h"
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#include "core/string/ustring.h"
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BitArray::BitArray(uint32_t p_initial_size_in_bit) {
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resize_in_bits(p_initial_size_in_bit);
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}
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BitArray::BitArray(const PoolByteArray &p_bytes) :
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bytes(p_bytes) {
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}
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void BitArray::resize_in_bytes(int p_bytes) {
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ERR_FAIL_COND_MSG(p_bytes < 0, "Bytes count can't be negative");
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bytes.resize(p_bytes);
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}
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int BitArray::size_in_bytes() const {
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return bytes.size();
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}
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void BitArray::resize_in_bits(int p_bits) {
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ERR_FAIL_COND_MSG(p_bits < 0, "Bits count can't be negative");
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const int min_size = Math::ceil((static_cast<float>(p_bits)) / 8);
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bytes.resize(min_size);
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}
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int BitArray::size_in_bits() const {
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return bytes.size() * 8;
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}
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void BitArray::store_bits(int p_bit_offset, uint64_t p_value, int p_bits) {
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ERR_FAIL_COND_MSG(p_bit_offset < 0, "Offset can't be negative");
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ERR_FAIL_COND_MSG(p_bits <= 0, "The number of bits should be more than 0");
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ERR_FAIL_INDEX_MSG(p_bit_offset + p_bits - 1, size_in_bits(), "The bit array size is `" + itos(size_in_bits()) + "` while you are trying to write `" + itos(p_bits) + "` starting from `" + itos(p_bit_offset) + "`.");
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int bits = p_bits;
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int bit_offset = p_bit_offset;
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uint64_t val = p_value;
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PoolByteArray::Write w = bytes.write();
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while (bits > 0) {
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const int bits_to_write = MIN(bits, 8 - bit_offset % 8);
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const int bits_to_jump = bit_offset % 8;
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const int bits_to_skip = 8 - (bits_to_write + bits_to_jump);
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const int byte_offset = bit_offset / 8;
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// Clear the bits that we have to write
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//const uint8_t byte_clear = ~(((0xFF >> bits_to_jump) << (bits_to_jump + bits_to_skip)) >> bits_to_skip);
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uint8_t byte_clear = 0xFF >> bits_to_jump;
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byte_clear = byte_clear << (bits_to_jump + bits_to_skip);
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byte_clear = ~(byte_clear >> bits_to_skip);
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w[byte_offset] &= byte_clear;
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// Now we can continue to write bits
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w[byte_offset] |= (val & 0xFF) << bits_to_jump;
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bits -= bits_to_write;
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bit_offset += bits_to_write;
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val >>= bits_to_write;
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}
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w.release();
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}
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uint64_t BitArray::read_bits(int p_bit_offset, int p_bits) const {
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ERR_FAIL_COND_V_MSG(p_bits <= 0, 0, "The number of bits should be more than 0");
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ERR_FAIL_INDEX_V_MSG(p_bit_offset + p_bits - 1, size_in_bits(), 0, "The bit array size is `" + itos(size_in_bits()) + "` while you are trying to read `" + itos(p_bits) + "` starting from `" + itos(p_bit_offset) + "`.");
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int bits = p_bits;
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int bit_offset = p_bit_offset;
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uint64_t val = 0;
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PoolByteArray::Read r = bytes.read();
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const uint8_t *bytes_ptr = r.ptr();
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int val_bits_to_jump = 0;
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while (bits > 0) {
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const int bits_to_read = MIN(bits, 8 - bit_offset % 8);
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const int bits_to_jump = bit_offset % 8;
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const int bits_to_skip = 8 - (bits_to_read + bits_to_jump);
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const int byte_offset = bit_offset / 8;
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uint8_t byte_mask = 0xFF >> bits_to_jump;
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byte_mask = byte_mask << (bits_to_skip + bits_to_jump);
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byte_mask = byte_mask >> bits_to_skip;
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const uint64_t byte_val = static_cast<uint64_t>((bytes_ptr[byte_offset] & byte_mask) >> bits_to_jump);
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val |= byte_val << val_bits_to_jump;
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bits -= bits_to_read;
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bit_offset += bits_to_read;
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val_bits_to_jump += bits_to_read;
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}
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r.release();
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return val;
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}
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void BitArray::zero() {
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if (bytes.size() > 0) {
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PoolByteArray::Write w = bytes.write();
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memset(w.ptr(), 0, sizeof(uint8_t) * bytes.size());
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w.release();
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}
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}
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