.. |
bind
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Bind RWLock, so it's accessible to scripts.
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2023-07-06 21:17:13 +02:00 |
config
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Fix ProjectSettings::localize_path for Windows paths
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2023-08-27 12:05:08 +02:00 |
containers
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Ported parts of : Refactor Node Processing
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2023-06-12 21:13:26 +02:00 |
crypto
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
error
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Ported: Fix header guard in error_macros.h - madmiraal
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2022-09-16 22:01:08 +02:00 |
input
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Prevent double input events on gamepad when running through steam input #79706
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2023-08-27 11:47:35 +02:00 |
io
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Backport implement loading DDS textures at run-time
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2023-08-27 11:31:12 +02:00 |
log
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
math
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Ported: 2D Fixed Timestep Interpolation
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2023-08-27 18:48:25 +02:00 |
object
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Fix infinite loop on EOF in the command line debugger
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2023-08-27 12:14:55 +02:00 |
os
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Ported: 2D Fixed Timestep Interpolation
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2023-08-27 18:48:25 +02:00 |
string
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Fix handling dots in String::is_numeric().
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2023-06-01 15:41:43 +02:00 |
variant
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Added missing Variant conversion and zero cases.
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2023-08-15 10:23:41 +02:00 |
core_builders.py
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Added support for specifying a COPYRIGHT.txt file for modules.
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2022-12-31 18:12:06 +01:00 |
core_string_names.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
core_string_names.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
global_constants.cpp
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
global_constants.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
int_types.h
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
register_core_types.cpp
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Bind RWLock, so it's accessible to scripts.
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2023-07-06 21:17:13 +02:00 |
register_core_types.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
SCsub
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Added support for specifying a COPYRIGHT.txt file for modules.
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2022-12-31 18:12:06 +01:00 |
typedefs.h
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Added HAS_TRIVIAL_CONSTRUCTOR, HAS_TRIVIAL_DESTRUCTOR, and HAS_TRIVIAL_COPY macros to typedefs to fix new clang deprecations.
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2023-04-16 15:42:57 +02:00 |
version.h
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |