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https://github.com/Relintai/pandemonium_engine.git
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47 lines
1.8 KiB
XML
47 lines
1.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelWorldDefault" inherits="VoxelWorld" version="3.5">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_update_lods" qualifiers="virtual">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="get_vertex_colors">
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<return type="PoolColorArray" />
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<argument index="0" name="transform" type="Transform" />
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<argument index="1" name="vertices" type="PoolVector3Array" />
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<argument index="2" name="base_light_value" type="float" default="0.45" />
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<argument index="3" name="ao_strength" type="float" default="0.2" />
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<description>
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</description>
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</method>
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<method name="update_lods">
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<return type="void" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="build_flags" type="int" setter="set_build_flags" getter="get_build_flags" default="384">
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</member>
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<member name="chunk_lod_falloff" type="int" setter="set_chunk_lod_falloff" getter="get_chunk_lod_falloff" default="4">
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</member>
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<member name="data_margin_end" type="int" setter="set_data_margin_end" getter="get_data_margin_end" overrides="VoxelWorld" default="1" />
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<member name="data_margin_start" type="int" setter="set_data_margin_start" getter="get_data_margin_start" overrides="VoxelWorld" default="1" />
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<member name="lod_update_interval" type="float" setter="set_lod_update_interval" getter="get_lod_update_interval" default="0.5">
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</member>
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<member name="num_lods" type="int" setter="set_num_lods" getter="get_num_lods" default="0">
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</member>
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<member name="use_default_lod_update" type="bool" setter="set_use_default_lod_update" getter="get_use_default_lod_update" default="true">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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