pandemonium_engine/modules/voxelman/doc_classes/VoxelStructure.xml

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1.4 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VoxelStructure" inherits="Resource" version="3.5">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_write_to_chunk" qualifiers="virtual">
<return type="void" />
<argument index="0" name="chunk" type="VoxelChunk" />
<description>
</description>
</method>
<method name="set_position">
<return type="void" />
<argument index="0" name="x" type="int" />
<argument index="1" name="y" type="int" />
<argument index="2" name="z" type="int" />
<description>
</description>
</method>
<method name="write_to_chunk">
<return type="void" />
<argument index="0" name="chunk" type="VoxelChunk" />
<description>
</description>
</method>
</methods>
<members>
<member name="chunk_aabb" type="AABB" setter="set_chunk_aabb" getter="get_chunk_aabb" default="AABB( 0, 0, 0, 0, 0, 0 )">
</member>
<member name="position_x" type="int" setter="set_position_x" getter="get_position_x" default="0">
</member>
<member name="position_y" type="int" setter="set_position_y" getter="get_position_y" default="0">
</member>
<member name="position_z" type="int" setter="set_position_z" getter="get_position_z" default="0">
</member>
<member name="use_aabb" type="bool" setter="set_use_aabb" getter="get_use_aabb" default="true">
</member>
</members>
<constants>
</constants>
</class>