mirror of
https://github.com/Relintai/pandemonium_engine.git
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103 lines
4.4 KiB
C++
103 lines
4.4 KiB
C++
/*************************************************************************/
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/* prop_merge_group.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "prop_merge_group.h"
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#include "scene/resources/material/material.h"
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//Materials
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Ref<Material> PropMergeGroup::material_get(const int index) {
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ERR_FAIL_INDEX_V(index, _materials.size(), Ref<Material>(NULL));
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return _materials[index];
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}
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void PropMergeGroup::material_add(const Ref<Material> &value) {
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ERR_FAIL_COND(!value.is_valid());
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_materials.push_back(value);
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}
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int PropMergeGroup::material_get_num() const {
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return _materials.size();
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}
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void PropMergeGroup::materials_clear() {
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_materials.clear();
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}
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Vector<Variant> PropMergeGroup::materials_get() {
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Vector<Variant> r;
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for (int i = 0; i < _materials.size(); i++) {
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r.push_back(_materials[i].get_ref_ptr());
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}
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return r;
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}
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void PropMergeGroup::materials_set(const Vector<Variant> &materials) {
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_materials.clear();
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for (int i = 0; i < materials.size(); i++) {
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Ref<Material> material = Ref<Material>(materials[i]);
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_materials.push_back(material);
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}
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}
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bool PropMergeGroup::get_is_merger() {
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return _is_merger;
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}
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void PropMergeGroup::set_is_merger(bool value) {
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_is_merger = value;
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}
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PropMergeGroup::PropMergeGroup() {
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_is_merger = false;
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}
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PropMergeGroup::~PropMergeGroup() {
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}
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void PropMergeGroup::_bind_methods() {
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///Materials
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ClassDB::bind_method(D_METHOD("material_get", "index"), &PropMergeGroup::material_get);
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ClassDB::bind_method(D_METHOD("material_add", "value"), &PropMergeGroup::material_add);
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ClassDB::bind_method(D_METHOD("material_get_num"), &PropMergeGroup::material_get_num);
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ClassDB::bind_method(D_METHOD("materials_clear"), &PropMergeGroup::materials_clear);
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ClassDB::bind_method(D_METHOD("materials_get"), &PropMergeGroup::materials_get);
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ClassDB::bind_method(D_METHOD("materials_set"), &PropMergeGroup::materials_set);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "materials", PROPERTY_HINT_NONE, "23/20:Material", PROPERTY_USAGE_DEFAULT, "Material"), "materials_set", "materials_get");
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ClassDB::bind_method(D_METHOD("get_is_merger"), &PropMergeGroup::get_is_merger);
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ClassDB::bind_method(D_METHOD("set_is_merger", "value"), &PropMergeGroup::set_is_merger);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "is_merger"), "set_is_merger", "get_is_merger");
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}
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