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https://github.com/Relintai/pandemonium_engine.git
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67 lines
3.5 KiB
C++
67 lines
3.5 KiB
C++
/*************************************************************************/
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/* ess_entity_spawner.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "ess_entity_spawner.h"
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#include "../singletons/ess.h"
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#include "../utility/entity_create_info.h"
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_FORCE_INLINE_ void ESSEntitySpawner::request_entity_spawn(Ref<EntityCreateInfo> info) {
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if (has_method("_request_entity_spawn"))
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call("_request_entity_spawn", info);
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emit_signal("on_entity_spawn", info);
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}
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_FORCE_INLINE_ void ESSEntitySpawner::request_entity_spawn_deferred(Ref<EntityCreateInfo> info) {
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call_deferred("request_entity_spawn", info);
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}
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ESSEntitySpawner::ESSEntitySpawner() {
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if (ESS::get_singleton()) {
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ESS::get_singleton()->set_entity_spawner(this);
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}
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}
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ESSEntitySpawner::~ESSEntitySpawner() {
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if (ESS::get_singleton() && ESS::get_singleton()->get_entity_spawner() == this) {
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ESS::get_singleton()->set_entity_spawner(NULL);
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}
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}
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void ESSEntitySpawner::_bind_methods() {
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BIND_VMETHOD(MethodInfo("_request_entity_spawn", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "EntityCreateInfo")));
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ADD_SIGNAL(MethodInfo("on_entity_spawn", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "EntityCreateInfo")));
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ClassDB::bind_method(D_METHOD("request_entity_spawn", "info"), &ESSEntitySpawner::request_entity_spawn);
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ClassDB::bind_method(D_METHOD("request_entity_spawn_deferred", "info"), &ESSEntitySpawner::request_entity_spawn_deferred);
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}
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