mirror of
https://github.com/Relintai/pandemonium_engine.git
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214 lines
7.5 KiB
C++
214 lines
7.5 KiB
C++
/*************************************************************************/
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/* editor_log.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "editor_log.h"
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#include "core/object/class_db.h"
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#include "core/math/color.h"
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#include "core/math/vector2.h"
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#include "core/os/keyboard.h"
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#include "core/os/memory.h"
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#include "core/os/os.h"
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#include "core/object/reference.h"
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#include "core/object/undo_redo.h"
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#include "core/version.h"
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#include "editor/editor_settings.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "scene/gui/button.h"
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#include "scene/gui/control.h"
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#include "scene/gui/label.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/gui/tool_button.h"
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#include "scene/main/node.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/texture.h"
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void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) {
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EditorLog *self = (EditorLog *)p_self;
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if (self->current != Thread::get_caller_id()) {
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return;
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}
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String err_str;
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if (p_errorexp && p_errorexp[0]) {
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err_str = String::utf8(p_errorexp);
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} else {
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err_str = String::utf8(p_file) + ":" + itos(p_line) + " - " + String::utf8(p_error);
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}
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if (p_type == ERR_HANDLER_WARNING) {
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self->add_message(err_str, MSG_TYPE_WARNING);
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} else {
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self->add_message(err_str, MSG_TYPE_ERROR);
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}
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}
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void EditorLog::_notification(int p_what) {
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if (p_what == NOTIFICATION_ENTER_TREE) {
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//button->set_icon(get_theme_icon("Console","EditorIcons"));
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log->add_theme_font_override("normal_font", get_theme_font("output_source", "EditorFonts"));
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log->add_theme_color_override("selection_color", get_theme_color("accent_color", "Editor") * Color(1, 1, 1, 0.4));
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} else if (p_what == NOTIFICATION_THEME_CHANGED) {
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Ref<DynamicFont> df_output_code = get_theme_font("output_source", "EditorFonts");
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if (df_output_code.is_valid()) {
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if (log != nullptr) {
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log->add_theme_font_override("normal_font", get_theme_font("output_source", "EditorFonts"));
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log->add_theme_color_override("selection_color", get_theme_color("accent_color", "Editor") * Color(1, 1, 1, 0.4));
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}
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}
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}
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}
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void EditorLog::_clear_request() {
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log->clear();
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tool_button->set_icon(Ref<Texture>());
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}
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void EditorLog::_copy_request() {
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String text = log->get_selected_text();
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if (text == "") {
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text = log->get_text();
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}
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if (text != "") {
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OS::get_singleton()->set_clipboard(text);
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}
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}
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void EditorLog::clear() {
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_clear_request();
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}
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void EditorLog::copy() {
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_copy_request();
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}
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void EditorLog::add_message(const String &p_msg, MessageType p_type) {
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bool restore = p_type != MSG_TYPE_STD;
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switch (p_type) {
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case MSG_TYPE_STD: {
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} break;
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case MSG_TYPE_ERROR: {
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log->push_color(get_theme_color("error_color", "Editor"));
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Ref<Texture> icon = get_theme_icon("Error", "EditorIcons");
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log->add_image(icon);
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log->add_text(" ");
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tool_button->set_icon(icon);
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} break;
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case MSG_TYPE_WARNING: {
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log->push_color(get_theme_color("warning_color", "Editor"));
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Ref<Texture> icon = get_theme_icon("Warning", "EditorIcons");
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log->add_image(icon);
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log->add_text(" ");
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tool_button->set_icon(icon);
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} break;
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case MSG_TYPE_EDITOR: {
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// Distinguish editor messages from messages printed by the project
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log->push_color(get_theme_color("font_color", "Editor") * Color(1, 1, 1, 0.6));
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} break;
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}
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log->add_text(p_msg);
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log->add_newline();
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if (restore) {
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log->pop();
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}
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}
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void EditorLog::set_tool_button(ToolButton *p_tool_button) {
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tool_button = p_tool_button;
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}
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void EditorLog::_undo_redo_cbk(void *p_self, const String &p_name) {
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EditorLog *self = (EditorLog *)p_self;
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self->add_message(p_name, EditorLog::MSG_TYPE_EDITOR);
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}
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void EditorLog::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_clear_request"), &EditorLog::_clear_request);
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ClassDB::bind_method(D_METHOD("_copy_request"), &EditorLog::_copy_request);
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ADD_SIGNAL(MethodInfo("clear_request"));
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ADD_SIGNAL(MethodInfo("copy_request"));
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}
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EditorLog::EditorLog() {
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VBoxContainer *vb = this;
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HBoxContainer *hb = memnew(HBoxContainer);
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vb->add_child(hb);
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title = memnew(Label);
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title->set_text(TTR("Output:"));
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title->set_h_size_flags(SIZE_EXPAND_FILL);
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hb->add_child(title);
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copybutton = memnew(Button);
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hb->add_child(copybutton);
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copybutton->set_text(TTR("Copy"));
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copybutton->set_shortcut(ED_SHORTCUT("editor/copy_output", TTR("Copy Selection"), KEY_MASK_CMD | KEY_C));
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copybutton->connect("pressed", this, "_copy_request");
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clearbutton = memnew(Button);
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hb->add_child(clearbutton);
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clearbutton->set_text(TTR("Clear"));
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clearbutton->set_shortcut(ED_SHORTCUT("editor/clear_output", TTR("Clear Output"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_K));
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clearbutton->connect("pressed", this, "_clear_request");
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log = memnew(RichTextLabel);
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log->set_scroll_follow(true);
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log->set_selection_enabled(true);
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log->set_focus_mode(FOCUS_CLICK);
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log->set_custom_minimum_size(Size2(0, 180) * EDSCALE);
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log->set_v_size_flags(SIZE_EXPAND_FILL);
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log->set_h_size_flags(SIZE_EXPAND_FILL);
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log->set_deselect_on_focus_loss_enabled(false);
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vb->add_child(log);
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add_message(VERSION_FULL_NAME " (c) 2007-2022 Juan Linietsky, Ariel Manzur & Godot Contributors.");
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eh.errfunc = _error_handler;
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eh.userdata = this;
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add_error_handler(&eh);
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current = Thread::get_caller_id();
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add_theme_constant_override("separation", get_theme_constant("separation", "VBoxContainer"));
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EditorNode::get_undo_redo()->set_commit_notify_callback(_undo_redo_cbk, this);
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}
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void EditorLog::deinit() {
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remove_error_handler(&eh);
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}
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EditorLog::~EditorLog() {
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}
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