mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 20:06:49 +01:00
148 lines
6.2 KiB
C++
148 lines
6.2 KiB
C++
#ifndef __CVTT_CONVECTION_KERNELS__
|
|
#define __CVTT_CONVECTION_KERNELS__
|
|
/*
|
|
Convection Texture Tools
|
|
Copyright (c) 2018 Eric Lasota
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining
|
|
a copy of this software and associated documentation files (the
|
|
"Software"), to deal in the Software without restriction, including
|
|
without limitation the rights to use, copy, modify, merge, publish,
|
|
distribute, sublicense, and/or sell copies of the Software, and to
|
|
permit persons to whom the Software is furnished to do so, subject
|
|
to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
in all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <stdint.h>
|
|
|
|
namespace cvtt
|
|
{
|
|
namespace Flags
|
|
{
|
|
// Enable partitioned modes in BC7 encoding (slower, better quality)
|
|
const uint32_t BC7_EnablePartitioning = 0x001;
|
|
|
|
// Enable 3-partition modes in BC7 encoding (slower, better quality, requires BC7_EnablePartitioning)
|
|
const uint32_t BC7_Enable3Subsets = 0x002;
|
|
|
|
// Enable dual-plane modes in BC7 encoding (slower, better quality)
|
|
const uint32_t BC7_EnableDualPlane = 0x004;
|
|
|
|
// Use fast indexing in BC7 encoding (about 2x faster, slightly worse quality)
|
|
const uint32_t BC7_FastIndexing = 0x008;
|
|
|
|
// Try precomputed single-color lookups where applicable (slightly slower, small quality increase on specific blocks)
|
|
const uint32_t BC7_TrySingleColor = 0x010;
|
|
|
|
// Don't allow non-zero or non-max alpha values in blocks that only contain one or the other
|
|
const uint32_t BC7_RespectPunchThrough = 0x020;
|
|
|
|
// Use fast indexing in HDR formats (faster, worse quality)
|
|
const uint32_t BC6H_FastIndexing = 0x040;
|
|
|
|
// Exhaustive search RGB orderings when encoding BC1-BC3 (much slower, better quality)
|
|
const uint32_t S3TC_Exhaustive = 0x080;
|
|
|
|
// Penalize distant endpoints, improving quality on inaccurate GPU decoders
|
|
const uint32_t S3TC_Paranoid = 0x100;
|
|
|
|
// Uniform color channel importance
|
|
const uint32_t Uniform = 0x200;
|
|
|
|
// Misc useful default flag combinations
|
|
const uint32_t Fastest = (BC6H_FastIndexing | S3TC_Paranoid);
|
|
const uint32_t Faster = (BC7_EnableDualPlane | BC6H_FastIndexing | S3TC_Paranoid);
|
|
const uint32_t Fast = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_FastIndexing | S3TC_Paranoid);
|
|
const uint32_t Default = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | BC7_FastIndexing | S3TC_Paranoid);
|
|
const uint32_t Better = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | S3TC_Paranoid | S3TC_Exhaustive);
|
|
const uint32_t Ultra = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | BC7_TrySingleColor | S3TC_Paranoid | S3TC_Exhaustive);
|
|
}
|
|
|
|
const unsigned int NumParallelBlocks = 8;
|
|
|
|
struct Options
|
|
{
|
|
uint32_t flags; // Bitmask of cvtt::Flags values
|
|
float threshold; // Alpha test threshold for BC1
|
|
float redWeight; // Red channel importance
|
|
float greenWeight; // Green channel importance
|
|
float blueWeight; // Blue channel importance
|
|
float alphaWeight; // Alpha channel importance
|
|
|
|
int refineRoundsBC7; // Number of refine rounds for BC7
|
|
int refineRoundsBC6H; // Number of refine rounds for BC6H (max 3)
|
|
int refineRoundsIIC; // Number of refine rounds for independent interpolated channels (BC3 alpha, BC4, BC5)
|
|
int refineRoundsS3TC; // Number of refine rounds for S3TC RGB
|
|
|
|
int seedPoints; // Number of seed points (min 1, max 4)
|
|
|
|
Options()
|
|
: flags(Flags::Default)
|
|
, threshold(0.5f)
|
|
, redWeight(0.2125f / 0.7154f)
|
|
, greenWeight(1.0f)
|
|
, blueWeight(0.0721f / 0.7154f)
|
|
, alphaWeight(1.0f)
|
|
, refineRoundsBC7(2)
|
|
, refineRoundsBC6H(3)
|
|
, refineRoundsIIC(8)
|
|
, refineRoundsS3TC(2)
|
|
, seedPoints(4)
|
|
{
|
|
}
|
|
};
|
|
|
|
// RGBA input block for unsigned 8-bit formats
|
|
struct PixelBlockU8
|
|
{
|
|
uint8_t m_pixels[16][4];
|
|
};
|
|
|
|
// RGBA input block for signed 8-bit formats
|
|
struct PixelBlockS8
|
|
{
|
|
int8_t m_pixels[16][4];
|
|
};
|
|
|
|
// RGBA input block for half-precision float formats (bit-cast to int16_t)
|
|
struct PixelBlockF16
|
|
{
|
|
int16_t m_pixels[16][4];
|
|
};
|
|
|
|
namespace Kernels
|
|
{
|
|
// NOTE: All functions accept and output NumParallelBlocks blocks at once
|
|
void EncodeBC1(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
|
|
void EncodeBC2(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
|
|
void EncodeBC3(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
|
|
void EncodeBC4U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
|
|
void EncodeBC4S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options);
|
|
void EncodeBC5U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
|
|
void EncodeBC5S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options);
|
|
void EncodeBC6HU(uint8_t *pBC, const PixelBlockF16 *pBlocks, const Options &options);
|
|
void EncodeBC6HS(uint8_t *pBC, const PixelBlockF16 *pBlocks, const Options &options);
|
|
void EncodeBC7(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
|
|
|
|
void DecodeBC6HU(PixelBlockF16 *pBlocks, const uint8_t *pBC);
|
|
void DecodeBC6HS(PixelBlockF16 *pBlocks, const uint8_t *pBC);
|
|
void DecodeBC7(PixelBlockU8 *pBlocks, const uint8_t *pBC);
|
|
}
|
|
}
|
|
|
|
#endif
|