mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-29 23:27:12 +01:00
33 lines
653 B
C++
33 lines
653 B
C++
#ifndef MM_RUNES_H
|
|
#define MM_RUNES_H
|
|
|
|
#include "../mm_node.h"
|
|
#include "../mm_node_universal_property.h"
|
|
|
|
class MMRunes : public MMNode {
|
|
GDCLASS(MMRunes, MMNode);
|
|
|
|
public:
|
|
Ref<MMNodeUniversalProperty> get_image();
|
|
void set_image(const Ref<MMNodeUniversalProperty> &val);
|
|
|
|
Vector2 get_size();
|
|
void set_size(const Vector2 &val);
|
|
|
|
void _init_properties();
|
|
void _register_methods(MMGraphNode *mm_graph_node);
|
|
void _render(const Ref<MMMaterial> &material);
|
|
Color _get_value_for(const Vector2 &uv, const int pseed);
|
|
|
|
MMRunes();
|
|
~MMRunes();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
Ref<MMNodeUniversalProperty> image;
|
|
Vector2 size;
|
|
};
|
|
|
|
#endif
|