pandemonium_engine/servers
Relintai f4a4956b7a Ported: Fix Polygon2D skinned bounds (for culling)
The bound Rect2 was previously incorrect because bone transforms need to be applied to verts in bone space, rather than local space. This was previously resulting in skinned Polygon2Ds being incorrectly culled.
- lawnjelly
dd6c213dac
2023-05-01 13:34:35 +02:00
..
audio Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
physics Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313 2023-05-01 12:24:31 +02:00
physics_2d Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313 2023-05-01 12:24:31 +02:00
rendering Ported: Fix Polygon2D skinned bounds (for culling) 2023-05-01 13:34:35 +02:00
audio_server.cpp Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
audio_server.h Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
navigation_2d_server.cpp Add init() virtual methods to the navigation servers. 2023-04-16 18:23:56 +02:00
navigation_2d_server.h Add init() virtual methods to the navigation servers. 2023-04-16 18:23:56 +02:00
navigation_server.cpp Add init() virtual methods to the navigation servers. 2023-04-16 18:23:56 +02:00
navigation_server.h Add init() virtual methods to the navigation servers. 2023-04-16 18:23:56 +02:00
physics_2d_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_2d_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
register_server_types.cpp Now more than one Naviugation2D servers can be registered. 2023-04-16 18:19:57 +02:00
register_server_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
rendering_server_callbacks.cpp Also renamed the files. 2022-08-19 21:24:36 +02:00
rendering_server_callbacks.h Also renamed the files. 2022-08-19 21:24:36 +02:00
rendering_server.cpp Ported: Fix Polygon2D skinned bounds (for culling) 2023-05-01 13:34:35 +02:00
rendering_server.h Ported: Fix Polygon2D skinned bounds (for culling) 2023-05-01 13:34:35 +02:00
SCsub Also renamed the files. 2022-08-19 21:24:36 +02:00
server_wrap_mt_common.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00