pandemonium_engine/scene
Relintai f4a4956b7a Ported: Fix Polygon2D skinned bounds (for culling)
The bound Rect2 was previously incorrect because bone transforms need to be applied to verts in bone space, rather than local space. This was previously resulting in skinned Polygon2Ds being incorrectly culled.
- lawnjelly
dd6c213dac
2023-05-01 13:34:35 +02:00
..
2d Ported: Fix Polygon2D skinned bounds (for culling) 2023-05-01 13:34:35 +02:00
3d Add error messages for collision exception functions 2023-03-12 14:24:56 +01:00
animation
audio
debugger
gui Make tab's close button responsive to touch taps 2023-05-01 12:10:43 +02:00
main Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
resources Ported: [3.x] Don't apply scale to autohide theme property 2023-04-20 23:47:14 +02:00
property_utils.cpp
property_utils.h
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub