mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 20:36:53 +01:00
49 lines
2.3 KiB
XML
49 lines
2.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="Physics2DShapeQueryParameters" inherits="Reference" version="3.5">
|
|
<brief_description>
|
|
Parameters to be sent to a 2D shape physics query.
|
|
</brief_description>
|
|
<description>
|
|
This class contains the shape and other parameters for 2D intersection/collision queries.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="set_shape">
|
|
<return type="void" />
|
|
<argument index="0" name="shape" type="Resource" />
|
|
<description>
|
|
Sets the [Shape2D] that will be used for collision/intersection queries.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="collide_with_areas" type="bool" setter="set_collide_with_areas" getter="is_collide_with_areas_enabled" default="false">
|
|
If [code]true[/code], the query will take [Area2D]s into account.
|
|
</member>
|
|
<member name="collide_with_bodies" type="bool" setter="set_collide_with_bodies" getter="is_collide_with_bodies_enabled" default="true">
|
|
If [code]true[/code], the query will take [PhysicsBody2D]s into account.
|
|
</member>
|
|
<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="2147483647">
|
|
The physics layer(s) the query will take into account (as a bitmask). See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
|
|
</member>
|
|
<member name="exclude" type="Array" setter="set_exclude" getter="get_exclude" default="[ ]">
|
|
The list of objects or object [RID]s that will be excluded from collisions.
|
|
</member>
|
|
<member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.0">
|
|
The collision margin for the shape.
|
|
</member>
|
|
<member name="motion" type="Vector2" setter="set_motion" getter="get_motion" default="Vector2( 0, 0 )">
|
|
The motion of the shape being queried for.
|
|
</member>
|
|
<member name="shape_rid" type="RID" setter="set_shape_rid" getter="get_shape_rid">
|
|
The queried shape's [RID]. See also [method set_shape].
|
|
</member>
|
|
<member name="transform" type="Transform2D" setter="set_transform" getter="get_transform" default="Transform2D( 1, 0, 0, 1, 0, 0 )">
|
|
The queried shape's transform matrix.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|